docs: update internal references
This time, let's use proper Sphinx roles for the referenes, so we can reference documents and inline refs. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5471>
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@@ -163,14 +163,14 @@ Core Mesa environment variables
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variable is set), or else within ``.cache/mesa_shader_cache`` within
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the user's home directory.
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``MESA_GLSL``
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`shading language compiler options <shading.rst#envvars>`__
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:ref:`shading language compiler options <envvars>`
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``MESA_NO_MINMAX_CACHE``
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when set, the minmax index cache is globally disabled.
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``MESA_SHADER_CAPTURE_PATH``
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see `Capturing Shaders <shading.rst#capture>`__
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see :ref:`Capturing Shaders <capture>`
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``MESA_SHADER_DUMP_PATH`` and ``MESA_SHADER_READ_PATH``
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see `Experimenting with Shader
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Replacements <shading.rst#replacement>`__
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see :ref:`Experimenting with Shader
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Replacements <replacement>`
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``MESA_VK_VERSION_OVERRIDE``
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changes the Vulkan physical device version as returned in
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``VkPhysicalDeviceProperties::apiVersion``.
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@@ -202,7 +202,7 @@ Mesa Xlib driver environment variables
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--------------------------------------
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The following are only applicable to the Mesa Xlib software driver. See
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the `Xlib software driver page <xlibdriver.rst>`__ for details.
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the :doc:`Xlib software driver page <xlibdriver>` for details.
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``MESA_RGB_VISUAL``
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specifies the X visual and depth for RGB mode
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@@ -341,8 +341,8 @@ Radeon driver environment variables (radeon, r200, and r300g)
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EGL environment variables
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-------------------------
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Mesa EGL supports different sets of environment variables. See the `Mesa
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EGL <egl.rst>`__ page for the details.
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Mesa EGL supports different sets of environment variables. See the
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:doc:`Mesa EGL <egl>` page for the details.
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Gallium environment variables
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-----------------------------
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