mesa: GL_NV_blend_square is not optional
Every driver left in Mesa enables this extension all the time. There's no reason to let it be optional. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:

committed by
Kenneth Graunke

parent
338ea2e4d1
commit
9bc24b4fc4
@@ -564,7 +564,6 @@ void st_init_extensions(struct st_context *st)
|
||||
|
||||
ctx->Extensions.MESA_pack_invert = GL_TRUE;
|
||||
|
||||
ctx->Extensions.NV_blend_square = GL_TRUE;
|
||||
ctx->Extensions.NV_fog_distance = GL_TRUE;
|
||||
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
|
||||
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
|
||||
|
Reference in New Issue
Block a user