32 and z24s8 softpipe buffers
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@@ -51,6 +51,7 @@
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#include "pipe/softpipe/sp_z_surface.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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/* 32-bit color index format. Not a public format. */
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@@ -1094,7 +1095,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutValues = put_values_ushort;
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rb->PutMonoValues = put_mono_values_ushort;
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rb->DepthBits = 8 * sizeof(GLushort);
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rb->surface = (struct pipe_surface *) softpipe_new_z_surface(16);
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rb->surface
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= (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_U_Z16);
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pixelSize = sizeof(GLushort);
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break;
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case GL_DEPTH_COMPONENT24:
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@@ -1117,6 +1119,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->_ActualFormat = GL_DEPTH_COMPONENT32;
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rb->DepthBits = 32;
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}
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rb->surface
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= (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_U_Z32);
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pixelSize = sizeof(GLuint);
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break;
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case GL_DEPTH_STENCIL_EXT:
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@@ -1134,6 +1138,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->PutMonoValues = put_mono_values_uint;
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rb->DepthBits = 24;
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rb->StencilBits = 8;
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rb->surface
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= (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_Z24_S8);
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pixelSize = sizeof(GLuint);
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break;
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case GL_COLOR_INDEX8_EXT:
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@@ -132,19 +132,21 @@
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/**
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* Texture/surface image formats (preliminary)
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*/
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#define PIPE_FORMAT_U_R8_G8_B8_A8 0 /**< ubyte[4] RGBA */
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#define PIPE_FORMAT_U_A8_R8_G8_B8 1 /**< ubyte[4] ARGB */
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#define PIPE_FORMAT_U_R5_G6_B5 2 /**< 5/6/5 RGB */
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#define PIPE_FORMAT_U_L8 3 /**< ubyte luminance */
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#define PIPE_FORMAT_U_A8 4 /**< ubyte alpha */
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#define PIPE_FORMAT_U_I8 5 /**< ubyte intensity */
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#define PIPE_FORMAT_U_L8_A8 6 /**< ubyte luminance, alpha */
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#define PIPE_FORMAT_U_Z16 7 /**< ushort Z/depth */
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#define PIPE_FORMAT_F_Z32 8 /**< float Z/depth */
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#define PIPE_FORMAT_YCBCR 9
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#define PIPE_FORMAT_YCBCR_REV 10
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#define PIPE_FORMAT_U_S8 11 /**< 8-bit stencil */
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#define PIPE_FORMAT_Z24_S8 12 /**< 24-bit Z + 8-bit stencil */
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#define PIPE_FORMAT_NONE 0 /**< unstructured */
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#define PIPE_FORMAT_U_R8_G8_B8_A8 1 /**< ubyte[4] RGBA */
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#define PIPE_FORMAT_U_A8_R8_G8_B8 2 /**< ubyte[4] ARGB */
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#define PIPE_FORMAT_U_R5_G6_B5 3 /**< 5/6/5 RGB */
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#define PIPE_FORMAT_U_L8 4 /**< ubyte luminance */
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#define PIPE_FORMAT_U_A8 5 /**< ubyte alpha */
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#define PIPE_FORMAT_U_I8 6 /**< ubyte intensity */
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#define PIPE_FORMAT_U_L8_A8 7 /**< ubyte luminance, alpha */
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#define PIPE_FORMAT_YCBCR 8
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#define PIPE_FORMAT_YCBCR_REV 9
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#define PIPE_FORMAT_U_Z16 10 /**< ushort Z/depth */
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#define PIPE_FORMAT_U_Z32 11 /**< uint Z/depth */
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#define PIPE_FORMAT_F_Z32 12 /**< float Z/depth */
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#define PIPE_FORMAT_Z24_S8 13 /**< 24-bit Z + 8-bit stencil */
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#define PIPE_FORMAT_U_S8 14 /**< 8-bit stencil */
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/**
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@@ -36,38 +36,48 @@
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#include "main/imports.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "sp_context.h"
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#include "sp_surface.h"
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#include "sp_z_surface.h"
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static void*
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z16_map(struct pipe_buffer *pb, GLuint access_mode)
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z_map(struct pipe_buffer *pb, GLuint access_mode)
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{
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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sps->surface.ptr = pb->ptr;
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sps->surface.stride = sps->surface.width;
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return pb->ptr;
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}
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static void
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z16_unmap(struct pipe_buffer *pb)
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z_unmap(struct pipe_buffer *pb)
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{
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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sps->surface.ptr = NULL;
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sps->surface.stride = 0;
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}
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static void
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z16_resize(struct pipe_surface *ps, GLuint width, GLuint height)
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z_resize(struct pipe_surface *ps, GLuint width, GLuint height)
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{
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struct softpipe_surface *sps = (struct softpipe_surface *) ps;
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if (sps->surface.buffer.ptr)
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free(sps->surface.buffer.ptr);
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ps->buffer.ptr = (GLubyte *) malloc(width * height * sizeof(GLushort));
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sps->surface.stride = sps->surface.width;
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if (sps->surface.format == PIPE_FORMAT_U_Z16)
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sps->surface.cpp = 2;
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else if (sps->surface.format == PIPE_FORMAT_U_Z32 ||
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sps->surface.format == PIPE_FORMAT_Z24_S8)
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sps->surface.cpp = 4;
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else
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assert(0);
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ps->buffer.ptr = (GLubyte *) malloc(width * height * sps->surface.cpp);
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ps->width = width;
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ps->height = height;
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sps->surface.stride = sps->surface.width;
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sps->surface.cpp = 2;
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}
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static void
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@@ -77,10 +87,12 @@ z16_read_quad_z(struct softpipe_surface *sps,
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const GLushort *src
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= (GLushort *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_U_Z16);
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/* converting GLushort to GLuint: */
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zzzz[0] = src[0];
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zzzz[1] = src[1];
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zzzz[2] = src[sps->surface.width];
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zzzz[2] = src[sps->surface.width + 0];
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zzzz[3] = src[sps->surface.width + 1];
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}
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@@ -90,29 +102,140 @@ z16_write_quad_z(struct softpipe_surface *sps,
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{
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GLushort *dst = (GLushort *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_U_Z16);
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/* converting GLuint to GLushort: */
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dst[0] = zzzz[0];
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dst[1] = zzzz[1];
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dst[sps->surface.width] = zzzz[2];
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dst[sps->surface.width + 0] = zzzz[2];
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dst[sps->surface.width + 1] = zzzz[3];
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}
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static void
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z32_read_quad_z(struct softpipe_surface *sps,
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GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
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{
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const GLuint *src
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= (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_U_Z32);
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zzzz[0] = src[0];
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zzzz[1] = src[1];
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zzzz[2] = src[sps->surface.width + 0];
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zzzz[3] = src[sps->surface.width + 1];
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}
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static void
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z32_write_quad_z(struct softpipe_surface *sps,
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GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
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{
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GLuint *dst = (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_U_Z32);
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dst[0] = zzzz[0];
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dst[1] = zzzz[1];
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dst[sps->surface.width + 0] = zzzz[2];
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dst[sps->surface.width + 1] = zzzz[3];
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}
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static void
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z24s8_read_quad_z(struct softpipe_surface *sps,
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GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
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{
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const GLuint *src
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= (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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zzzz[0] = src[0] >> 8;
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zzzz[1] = src[1] >> 8;
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zzzz[2] = src[sps->surface.width + 0] >> 8;
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zzzz[3] = src[sps->surface.width + 1] >> 8;
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}
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static void
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z24s8_write_quad_z(struct softpipe_surface *sps,
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GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
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{
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GLuint *dst = (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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assert(zzzz[0] <= 0xffffff);
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dst[0] = (dst[0] & 0xff) | (zzzz[0] << 8);
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dst[1] = (dst[1] & 0xff) | (zzzz[1] << 8);
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dst += sps->surface.width;
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dst[0] = (dst[0] & 0xff) | (zzzz[2] << 8);
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dst[1] = (dst[1] & 0xff) | (zzzz[3] << 8);
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}
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static void
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z24s8_read_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, GLubyte ssss[QUAD_SIZE])
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{
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const GLuint *src
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= (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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ssss[0] = src[0] & 0xff;
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ssss[1] = src[1] & 0xff;
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ssss[2] = src[sps->surface.width + 0] & 0xff;
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ssss[3] = src[sps->surface.width + 1] & 0xff;
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}
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static void
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z24s8_write_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, const GLubyte ssss[QUAD_SIZE])
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{
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GLuint *dst = (GLuint *) sps->surface.ptr + y * sps->surface.stride + x;
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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dst[0] = (dst[0] & 0xffffff00) | ssss[0];
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dst[1] = (dst[1] & 0xffffff00) | ssss[1];
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dst += sps->surface.width;
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dst[0] = (dst[0] & 0xffffff00) | ssss[2];
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dst[1] = (dst[1] & 0xffffff00) | ssss[3];
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}
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/**
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* Create a new software-based Z buffer.
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* \param format one of the PIPE_FORMAT_z* formats
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*/
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struct softpipe_surface *
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softpipe_new_z_surface(GLuint depth)
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softpipe_new_z_surface(GLuint format)
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{
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struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
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if (!sps)
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return NULL;
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/* XXX ignoring depth param for now */
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sps->surface.format = format;
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sps->surface.resize = z_resize;
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sps->surface.buffer.map = z_map;
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sps->surface.buffer.unmap = z_unmap;
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sps->surface.format = PIPE_FORMAT_U_Z16;
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sps->surface.resize = z16_resize;
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sps->surface.buffer.map = z16_map;
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sps->surface.buffer.unmap = z16_unmap;
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if (format == PIPE_FORMAT_U_Z16) {
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sps->read_quad_z = z16_read_quad_z;
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sps->write_quad_z = z16_write_quad_z;
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}
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else if (format == PIPE_FORMAT_U_Z32) {
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sps->read_quad_z = z32_read_quad_z;
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sps->write_quad_z = z32_write_quad_z;
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}
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else if (format == PIPE_FORMAT_Z24_S8) {
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sps->read_quad_z = z24s8_read_quad_z;
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sps->write_quad_z = z24s8_write_quad_z;
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sps->read_quad_stencil = z24s8_read_quad_stencil;
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sps->write_quad_stencil = z24s8_write_quad_stencil;
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}
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else {
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assert(0);
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}
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return sps;
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}
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@@ -31,7 +31,7 @@
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extern struct softpipe_surface *
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softpipe_new_z_surface(GLuint depth);
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softpipe_new_z_surface(GLuint format);
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#endif /* SP_Z_SURFACE_H */
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