intel/compiler: drop glsl options from brw_compiler

Only the nir options are used now, since i965 was dropped,
the glsl options come from the state tracker

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14102>
This commit is contained in:
Dave Airlie
2021-12-07 15:53:49 +10:00
committed by Marge Bot
parent de33205f88
commit 9bb375b0be
10 changed files with 17 additions and 33 deletions

View File

@@ -1486,7 +1486,7 @@ iris_compile_tcs(struct iris_screen *screen,
{
const struct brw_compiler *compiler = screen->compiler;
const struct nir_shader_compiler_options *options =
compiler->glsl_compiler_options[MESA_SHADER_TESS_CTRL].NirOptions;
compiler->nir_options[MESA_SHADER_TESS_CTRL];
void *mem_ctx = ralloc_context(NULL);
struct brw_tcs_prog_data *tcs_prog_data =
rzalloc(mem_ctx, struct brw_tcs_prog_data);
@@ -2471,7 +2471,7 @@ iris_create_compute_state(struct pipe_context *ctx,
struct iris_screen *screen = (void *) ctx->screen;
struct u_upload_mgr *uploader = ice->shaders.uploader_unsync;
const nir_shader_compiler_options *options =
screen->compiler->glsl_compiler_options[MESA_SHADER_COMPUTE].NirOptions;
screen->compiler->nir_options[MESA_SHADER_COMPUTE];
nir_shader *nir;
switch (state->ir_type) {