glsl: prevent qualifiers modification of predeclared variables

Section 3.7 (Identifiers) of the GLSL spec says:

    However, as noted in the specification, there are some cases where
    previously declared variables can be redeclared to change or add
    some property, and predeclared "gl_" names are allowed to be
    redeclared in a shader only for these specific purposes.  More
    generally, it is an error to redeclare a variable, including those
    starting "gl_".

This patch should fix piglit tests:
clip-distance-redeclare-without-inout.frag
clip-distance-redeclare-without-inout.vert

However, this causes a regression in
clip-distance-out-values.shader_test.  A fix for that test has been sent
to the piglit list for review:

    https://patchwork.freedesktop.org/patch/255201/

As far as I understood following mailing thread:
https://lists.freedesktop.org/archives/piglit/2013-October/007935.html
looks like we have accepted to remove an ability to change qualifiers
but have not done it yet. Unless I missed something)

v2 (idr): Move 'earlier->data.mode != var->data.mode' test much earlier
in the function.  Add special handling for gl_LastFragData.

Signed-off-by: Andrii Simiklit <andrii.simiklit@globallogic.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Ian Romanick
2018-10-09 11:34:15 -07:00
parent 538bca78e2
commit 9b9f3218db

View File

@@ -4238,6 +4238,29 @@ get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc,
*is_redeclaration = true;
if (earlier->data.how_declared == ir_var_declared_implicitly) {
/* Verify that the redeclaration of a built-in does not change the
* storage qualifier. There are a couple special cases.
*
* 1. Some built-in variables that are defined as 'in' in the
* specification are implemented as system values. Allow
* ir_var_system_value -> ir_var_shader_in.
*
* 2. gl_LastFragData is implemented as a ir_var_shader_out, but the
* specification requires that redeclarations omit any qualifier.
* Allow ir_var_shader_out -> ir_var_auto for this one variable.
*/
if (earlier->data.mode != var->data.mode &&
!(earlier->data.mode == ir_var_system_value &&
var->data.mode == ir_var_shader_in) &&
!(strcmp(var->name, "gl_LastFragData") == 0 &&
var->data.mode == ir_var_auto)) {
_mesa_glsl_error(&loc, state,
"redeclaration cannot change qualification of `%s'",
var->name);
}
}
/* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
*
* "It is legal to declare an array without a size and then
@@ -4246,11 +4269,6 @@ get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc,
*/
if (earlier->type->is_unsized_array() && var->type->is_array()
&& (var->type->fields.array == earlier->type->fields.array)) {
/* FINISHME: This doesn't match the qualifiers on the two
* FINISHME: declarations. It's not 100% clear whether this is
* FINISHME: required or not.
*/
const int size = var->type->array_size();
check_builtin_array_max_size(var->name, size, loc, state);
if ((size > 0) && (size <= earlier->data.max_array_access)) {
@@ -4342,28 +4360,13 @@ get_variable_being_redeclared(ir_variable **var_ptr, YYLTYPE loc,
earlier->data.precision = var->data.precision;
earlier->data.memory_coherent = var->data.memory_coherent;
} else if (earlier->data.how_declared == ir_var_declared_implicitly &&
state->allow_builtin_variable_redeclaration) {
} else if ((earlier->data.how_declared == ir_var_declared_implicitly &&
state->allow_builtin_variable_redeclaration) ||
allow_all_redeclarations) {
/* Allow verbatim redeclarations of built-in variables. Not explicitly
* valid, but some applications do it.
*/
if (earlier->data.mode != var->data.mode &&
!(earlier->data.mode == ir_var_system_value &&
var->data.mode == ir_var_shader_in)) {
_mesa_glsl_error(&loc, state,
"redeclaration of `%s' with incorrect qualifiers",
var->name);
} else if (earlier->type != var->type) {
_mesa_glsl_error(&loc, state,
"redeclaration of `%s' has incorrect type",
var->name);
}
} else if (allow_all_redeclarations) {
if (earlier->data.mode != var->data.mode) {
_mesa_glsl_error(&loc, state,
"redeclaration of `%s' with incorrect qualifiers",
var->name);
} else if (earlier->type != var->type) {
if (earlier->type != var->type) {
_mesa_glsl_error(&loc, state,
"redeclaration of `%s' has incorrect type",
var->name);