ilo: add ilo_fence.h to core
Implement pipe_fence_handle on top of ilo_fence.
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@@ -31,6 +31,7 @@
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#include "vl/vl_decoder.h"
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#include "vl/vl_video_buffer.h"
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#include "genhw/genhw.h" /* for GEN6_REG_TIMESTAMP */
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#include "core/ilo_fence.h"
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#include "core/intel_winsys.h"
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#include "ilo_context.h"
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@@ -40,9 +41,10 @@
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#include "ilo_public.h"
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#include "ilo_screen.h"
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struct ilo_fence {
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struct pipe_fence_handle {
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struct pipe_reference reference;
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struct intel_bo *bo;
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struct ilo_fence fence;
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};
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static float
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@@ -579,81 +581,67 @@ ilo_get_timestamp(struct pipe_screen *screen)
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}
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static void
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ilo_fence_reference(struct pipe_screen *screen,
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struct pipe_fence_handle **p,
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struct pipe_fence_handle *f)
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ilo_screen_fence_reference(struct pipe_screen *screen,
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struct pipe_fence_handle **ptr,
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struct pipe_fence_handle *fence)
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{
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struct ilo_fence *fence = ilo_fence(f);
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struct ilo_fence *old;
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struct pipe_fence_handle *old;
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if (likely(p)) {
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old = ilo_fence(*p);
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*p = f;
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if (likely(ptr)) {
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old = *ptr;
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*ptr = fence;
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} else {
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old = NULL;
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}
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STATIC_ASSERT(&((struct ilo_fence *) NULL)->reference == NULL);
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STATIC_ASSERT(&((struct pipe_fence_handle *) NULL)->reference == NULL);
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if (pipe_reference(&old->reference, &fence->reference)) {
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intel_bo_unref(old->bo);
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ilo_fence_cleanup(&old->fence);
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FREE(old);
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}
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}
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static boolean
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ilo_fence_signalled(struct pipe_screen *screen,
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struct pipe_fence_handle *f)
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ilo_screen_fence_finish(struct pipe_screen *screen,
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struct pipe_fence_handle *fence,
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uint64_t timeout)
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{
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struct ilo_fence *fence = ilo_fence(f);
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const int64_t wait_timeout = (timeout > INT64_MAX) ? -1 : timeout;
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bool signaled;
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/* mark signalled if the bo is idle */
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if (fence->bo && !intel_bo_is_busy(fence->bo)) {
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intel_bo_unref(fence->bo);
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fence->bo = NULL;
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}
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signaled = ilo_fence_wait(&fence->fence, wait_timeout);
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/* XXX not thread safe */
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if (signaled)
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ilo_fence_set_seq_bo(&fence->fence, NULL);
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return (fence->bo == NULL);
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return signaled;
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}
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static boolean
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ilo_fence_finish(struct pipe_screen *screen,
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struct pipe_fence_handle *f,
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uint64_t timeout)
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ilo_screen_fence_signalled(struct pipe_screen *screen,
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struct pipe_fence_handle *fence)
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{
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struct ilo_fence *fence = ilo_fence(f);
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const int64_t wait_timeout = (timeout > INT64_MAX) ? -1 : timeout;
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/* already signalled */
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if (!fence->bo)
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return true;
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/* wait and see if it returns error */
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if (intel_bo_wait(fence->bo, wait_timeout))
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return false;
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/* mark signalled */
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intel_bo_unref(fence->bo);
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fence->bo = NULL;
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return true;
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return ilo_screen_fence_finish(screen, fence, 0);
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}
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/**
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* Create a fence for \p bo. When \p bo is not NULL, it must be submitted
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* before waited on or checked.
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*/
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struct ilo_fence *
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ilo_fence_create(struct pipe_screen *screen, struct intel_bo *bo)
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struct pipe_fence_handle *
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ilo_screen_fence_create(struct pipe_screen *screen, struct intel_bo *bo)
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{
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struct ilo_fence *fence;
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struct ilo_screen *is = ilo_screen(screen);
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struct pipe_fence_handle *fence;
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fence = CALLOC_STRUCT(ilo_fence);
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fence = CALLOC_STRUCT(pipe_fence_handle);
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if (!fence)
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return NULL;
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pipe_reference_init(&fence->reference, 1);
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fence->bo = intel_bo_ref(bo);
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ilo_fence_init(&fence->fence, &is->dev);
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ilo_fence_set_seq_bo(&fence->fence, bo);
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return fence;
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}
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@@ -700,9 +688,9 @@ ilo_screen_create(struct intel_winsys *ws)
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is->base.flush_frontbuffer = NULL;
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is->base.fence_reference = ilo_fence_reference;
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is->base.fence_signalled = ilo_fence_signalled;
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is->base.fence_finish = ilo_fence_finish;
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is->base.fence_reference = ilo_screen_fence_reference;
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is->base.fence_signalled = ilo_screen_fence_signalled;
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is->base.fence_finish = ilo_screen_fence_finish;
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is->base.get_driver_query_info = NULL;
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