glsl: Ensure snprintf is defined on MSVC builds.

Should fix:

  src\glsl\opt_dead_builtin_varyings.cpp(244) : error C3861: 'snprintf': identifier not found
  ...
This commit is contained in:
José Fonseca
2013-07-03 08:24:08 +01:00
parent 4bc8e3c3e4
commit 9b6788eb15

View File

@@ -44,6 +44,7 @@
* VARYING_SLOT_TEX0 + i.
*/
#include "main/imports.h" /* for snprintf */
#include "ir.h"
#include "ir_rvalue_visitor.h"
#include "ir_optimization.h"