broadcom/vc5: Use SETMSF to handle discards.
A bit of spec text suggested that (like vc4) condition codes should be used for discards, and the simulator was fine with it, but the 7268 disagrees and you have to use SETMSF instead or the color comes through. Fixes glsl-fs-discard-01 and many of the interpolation-with-clipping tests.
This commit is contained in:
@@ -1030,12 +1030,6 @@ ntq_emit_alu(struct v3d_compile *c, nir_alu_instr *instr)
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static void
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static void
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emit_frag_end(struct v3d_compile *c)
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emit_frag_end(struct v3d_compile *c)
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{
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{
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uint32_t discard_cond = V3D_QPU_COND_NONE;
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if (c->s->info.fs.uses_discard) {
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vir_PF(c, vir_MOV(c, c->discard), V3D_QPU_PF_PUSHZ);
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discard_cond = V3D_QPU_COND_IFA;
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}
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/* XXX
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/* XXX
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if (c->output_sample_mask_index != -1) {
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if (c->output_sample_mask_index != -1) {
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vir_MS_MASK(c, c->outputs[c->output_sample_mask_index]);
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vir_MS_MASK(c, c->outputs[c->output_sample_mask_index]);
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@@ -1046,7 +1040,6 @@ emit_frag_end(struct v3d_compile *c)
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struct qinst *inst = vir_MOV_dest(c,
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struct qinst *inst = vir_MOV_dest(c,
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vir_reg(QFILE_TLBU, 0),
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vir_reg(QFILE_TLBU, 0),
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c->outputs[c->output_position_index]);
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c->outputs[c->output_position_index]);
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vir_set_cond(inst, discard_cond);
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inst->src[vir_get_implicit_uniform_src(inst)] =
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inst->src[vir_get_implicit_uniform_src(inst)] =
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vir_uniform_ui(c,
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vir_uniform_ui(c,
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@@ -1057,7 +1050,6 @@ emit_frag_end(struct v3d_compile *c)
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struct qinst *inst = vir_MOV_dest(c,
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struct qinst *inst = vir_MOV_dest(c,
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vir_reg(QFILE_TLBU, 0),
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vir_reg(QFILE_TLBU, 0),
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vir_reg(QFILE_NULL, 0));
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vir_reg(QFILE_NULL, 0));
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vir_set_cond(inst, discard_cond);
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inst->src[vir_get_implicit_uniform_src(inst)] =
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inst->src[vir_get_implicit_uniform_src(inst)] =
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vir_uniform_ui(c,
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vir_uniform_ui(c,
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@@ -1092,14 +1084,12 @@ emit_frag_end(struct v3d_compile *c)
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TLB_VEC_SIZE_MINUS_1_SHIFT);
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TLB_VEC_SIZE_MINUS_1_SHIFT);
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), color[0]);
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), color[0]);
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vir_set_cond(inst, discard_cond);
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inst->src[vir_get_implicit_uniform_src(inst)] =
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inst->src[vir_get_implicit_uniform_src(inst)] =
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vir_uniform_ui(c, conf);
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vir_uniform_ui(c, conf);
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for (int i = 1; i < num_components; i++) {
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for (int i = 1; i < num_components; i++) {
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLB, 0),
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLB, 0),
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color[i]);
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color[i]);
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vir_set_cond(inst, discard_cond);
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}
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}
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break;
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break;
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@@ -1129,14 +1119,12 @@ emit_frag_end(struct v3d_compile *c)
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if (c->fs_key->f32_color_rb & (1 << rt)) {
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if (c->fs_key->f32_color_rb & (1 << rt)) {
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), color[0]);
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), color[0]);
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vir_set_cond(inst, discard_cond);
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inst->src[vir_get_implicit_uniform_src(inst)] =
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inst->src[vir_get_implicit_uniform_src(inst)] =
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vir_uniform_ui(c, conf);
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vir_uniform_ui(c, conf);
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for (int i = 1; i < num_components; i++) {
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for (int i = 1; i < num_components; i++) {
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLB, 0),
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inst = vir_MOV_dest(c, vir_reg(QFILE_TLB, 0),
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color[i]);
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color[i]);
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vir_set_cond(inst, discard_cond);
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}
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}
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} else {
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} else {
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inst = vir_VFPACK_dest(c, vir_reg(QFILE_TLB, 0), r, g);
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inst = vir_VFPACK_dest(c, vir_reg(QFILE_TLB, 0), r, g);
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@@ -1145,10 +1133,8 @@ emit_frag_end(struct v3d_compile *c)
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inst->src[vir_get_implicit_uniform_src(inst)] =
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inst->src[vir_get_implicit_uniform_src(inst)] =
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vir_uniform_ui(c, conf);
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vir_uniform_ui(c, conf);
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}
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}
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vir_set_cond(inst, discard_cond);
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inst = vir_VFPACK_dest(c, vir_reg(QFILE_TLB, 0), b, a);
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inst = vir_VFPACK_dest(c, vir_reg(QFILE_TLB, 0), b, a);
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vir_set_cond(inst, discard_cond);
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}
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}
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break;
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break;
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}
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}
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@@ -1665,10 +1651,12 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
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case nir_intrinsic_discard:
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case nir_intrinsic_discard:
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if (c->execute.file != QFILE_NULL) {
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if (c->execute.file != QFILE_NULL) {
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vir_PF(c, c->execute, V3D_QPU_PF_PUSHZ);
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vir_PF(c, c->execute, V3D_QPU_PF_PUSHZ);
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vir_MOV_cond(c, V3D_QPU_COND_IFA, c->discard,
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vir_set_cond(vir_SETMSF_dest(c, vir_reg(QFILE_NULL, 0),
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vir_uniform_ui(c, ~0));
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vir_uniform_ui(c, 0)),
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V3D_QPU_COND_IFA);
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} else {
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} else {
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vir_MOV_dest(c, c->discard, vir_uniform_ui(c, ~0));
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vir_SETMSF_dest(c, vir_reg(QFILE_NULL, 0),
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vir_uniform_ui(c, 0));
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}
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}
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break;
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break;
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@@ -1683,9 +1671,14 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
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*/
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*/
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vir_PF(c, vir_AND(c, c->execute, vir_NOT(c, cond)),
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vir_PF(c, vir_AND(c, c->execute, vir_NOT(c, cond)),
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V3D_QPU_PF_PUSHZ);
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V3D_QPU_PF_PUSHZ);
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vir_MOV_cond(c, V3D_QPU_COND_IFA, c->discard, cond);
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vir_set_cond(vir_SETMSF_dest(c, vir_reg(QFILE_NULL, 0),
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vir_uniform_ui(c, 0)),
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V3D_QPU_COND_IFA);
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} else {
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} else {
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vir_OR_dest(c, c->discard, c->discard, cond);
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vir_PF(c, cond, V3D_QPU_PF_PUSHZ);
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vir_set_cond(vir_SETMSF_dest(c, vir_reg(QFILE_NULL, 0),
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vir_uniform_ui(c, 0)),
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V3D_QPU_COND_IFNA);
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}
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}
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break;
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break;
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@@ -1953,9 +1946,6 @@ nir_to_vir(struct v3d_compile *c)
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c->payload_w_centroid = vir_MOV(c, vir_reg(QFILE_REG, 1));
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c->payload_w_centroid = vir_MOV(c, vir_reg(QFILE_REG, 1));
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c->payload_z = vir_MOV(c, vir_reg(QFILE_REG, 2));
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c->payload_z = vir_MOV(c, vir_reg(QFILE_REG, 2));
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if (c->s->info.fs.uses_discard)
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c->discard = vir_MOV(c, vir_uniform_ui(c, 0));
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if (c->fs_key->is_points) {
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if (c->fs_key->is_points) {
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c->point_x = emit_fragment_varying(c, NULL, 0);
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c->point_x = emit_fragment_varying(c, NULL, 0);
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c->point_y = emit_fragment_varying(c, NULL, 0);
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c->point_y = emit_fragment_varying(c, NULL, 0);
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@@ -458,9 +458,6 @@ struct v3d_compile {
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/* Fragment shader payload regs. */
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/* Fragment shader payload regs. */
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struct qreg payload_w, payload_w_centroid, payload_z;
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struct qreg payload_w, payload_w_centroid, payload_z;
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/** boolean (~0 -> true) if the fragment has been discarded. */
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struct qreg discard;
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uint8_t vattr_sizes[V3D_MAX_VS_INPUTS];
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uint8_t vattr_sizes[V3D_MAX_VS_INPUTS];
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uint32_t num_vpm_writes;
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uint32_t num_vpm_writes;
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