st/mesa: support for 1D/2D texture arrays

This commit is contained in:
Brian Paul
2011-01-25 20:26:22 -07:00
parent c0d941877b
commit 9b56a2cb62
3 changed files with 12 additions and 5 deletions

View File

@@ -74,19 +74,18 @@ gl_target_to_pipe(GLenum target)
switch (target) {
case GL_TEXTURE_1D:
return PIPE_TEXTURE_1D;
case GL_TEXTURE_2D:
return PIPE_TEXTURE_2D;
case GL_TEXTURE_RECTANGLE_NV:
return PIPE_TEXTURE_RECT;
case GL_TEXTURE_3D:
return PIPE_TEXTURE_3D;
case GL_TEXTURE_CUBE_MAP_ARB:
return PIPE_TEXTURE_CUBE;
case GL_TEXTURE_1D_ARRAY_EXT:
return PIPE_TEXTURE_1D_ARRAY;
case GL_TEXTURE_2D_ARRAY_EXT:
return PIPE_TEXTURE_2D_ARRAY;
default:
assert(0);
return 0;

View File

@@ -420,6 +420,12 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
/* GL_EXT_texture_array */
if (screen->get_param(screen, PIPE_CAP_ARRAY_TEXTURES)) {
ctx->Extensions.EXT_texture_array = GL_TRUE;
ctx->Extensions.MESA_texture_array = GL_TRUE;
}
/* GL_ARB_framebuffer_object */
if (ctx->Extensions.EXT_packed_depth_stencil) {
/* we support always support GL_EXT_framebuffer_blit */

View File

@@ -286,6 +286,8 @@ translate_texture_target( GLuint textarget,
case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D;
case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
case TEXTURE_1D_ARRAY_INDEX: return TGSI_TEXTURE_1D_ARRAY;
case TEXTURE_2D_ARRAY_INDEX: return TGSI_TEXTURE_2D_ARRAY;
default:
debug_assert( 0 );
return TGSI_TEXTURE_1D;