st/mesa: support for 1D/2D texture arrays
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@@ -420,6 +420,12 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
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}
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/* GL_EXT_texture_array */
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if (screen->get_param(screen, PIPE_CAP_ARRAY_TEXTURES)) {
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ctx->Extensions.EXT_texture_array = GL_TRUE;
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ctx->Extensions.MESA_texture_array = GL_TRUE;
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}
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/* GL_ARB_framebuffer_object */
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if (ctx->Extensions.EXT_packed_depth_stencil) {
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/* we support always support GL_EXT_framebuffer_blit */
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