docs: upgrade some links to https
We're in 2022 now, and HTTPS is available in a lot more places in the past. Let's upgrade some links, to protect the privacy of our readers. The links that are left either don't support HTTPS, or are simply dead and needs to be updated anyway. That's besides the scope of this merge-request, so I'm leaving that for someone else. Reviewed-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19492>
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@@ -252,6 +252,6 @@ Reference
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---------
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Luc Verhaegen’s original Lima site:
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http://web.archive.org/web/20180106112822/http://limadriver.org/
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https://web.archive.org/web/20180106112822/http://limadriver.org/
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.. _Mesa issue: https://gitlab.freedesktop.org/mesa/mesa/issues?label_name%5B%5D=lima
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@@ -229,7 +229,7 @@ Recommended Reading
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- `Triangle Scan Conversion using 2D Homogeneous
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Coordinates <https://www.cs.unc.edu/~olano/papers/2dh-tri/>`__
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- `Rasterization on
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Larrabee <http://www.drdobbs.com/parallel/rasterization-on-larrabee/217200602>`__
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Larrabee <https://www.drdobbs.com/parallel/rasterization-on-larrabee/217200602>`__
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(`DevMaster
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copy <http://devmaster.net/posts/2887/rasterization-on-larrabee>`__)
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- `Rasterization using half-space
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@@ -242,13 +242,13 @@ Recommended Reading
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- Texture sampling
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- `Perspective Texture
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Mapping <http://chrishecker.com/Miscellaneous_Technical_Articles#Perspective_Texture_Mapping>`__
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Mapping <https://chrishecker.com/Miscellaneous_Technical_Articles#Perspective_Texture_Mapping>`__
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- `Texturing As In
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Unreal <https://www.flipcode.com/archives/Texturing_As_In_Unreal.shtml>`__
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- `Run-Time MIP-Map
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Filtering <http://www.gamasutra.com/view/feature/3301/runtime_mipmap_filtering.php>`__
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- `Will "brilinear" filtering
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persist? <http://alt.3dcenter.org/artikel/2003/10-26_a_english.php>`__
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persist? <https://alt.3dcenter.org/artikel/2003/10-26_a_english.php>`__
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- `Trilinear
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filtering <http://ixbtlabs.com/articles2/gffx/nv40-rx800-3.html>`__
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- `Texture
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@@ -262,18 +262,18 @@ Recommended Reading
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- Optimization
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- `Optimizing Pixomatic For Modern x86
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Processors <http://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807>`__
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Processors <https://www.drdobbs.com/optimizing-pixomatic-for-modern-x86-proc/184405807>`__
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- `Intel 64 and IA-32 Architectures Optimization Reference
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Manual <http://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html>`__
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Manual <https://www.intel.com/content/www/us/en/architecture-and-technology/64-ia-32-architectures-optimization-manual.html>`__
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- `Software optimization
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resources <http://www.agner.org/optimize/>`__
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resources <https://www.agner.org/optimize/>`__
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- `Intel Intrinsics
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Guide <https://software.intel.com/en-us/articles/intel-intrinsics-guide>`__
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- LLVM
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- `LLVM Language Reference
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Manual <http://llvm.org/docs/LangRef.html>`__
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Manual <https://llvm.org/docs/LangRef.html>`__
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- `The secret of LLVM C
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bindings <https://npcontemplation.blogspot.co.uk/2008/06/secret-of-llvm-c-bindings.html>`__
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