glsl: Unify ir_constant::const_elements and ::components
There was no reason to treat array types and record types differently. Unifying them saves a bunch of code and saves a few bytes in every ir_constant. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
This commit is contained in:
@@ -285,17 +285,6 @@ constant_copy(ir_constant *ir, void *mem_ctx)
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break;
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case GLSL_TYPE_STRUCT:
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ret->elements = ralloc_array(mem_ctx, nir_constant *,
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ir->type->length);
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ret->num_elements = ir->type->length;
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i = 0;
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foreach_in_list(ir_constant, field, &ir->components) {
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ret->elements[i] = constant_copy(field, mem_ctx);
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i++;
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}
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break;
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case GLSL_TYPE_ARRAY:
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ret->elements = ralloc_array(mem_ctx, nir_constant *,
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ir->type->length);
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@@ -759,7 +759,12 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
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assert(type->is_scalar() || type->is_vector() || type->is_matrix()
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|| type->is_record() || type->is_array());
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if (type->is_array()) {
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/* If the constant is a record, the types of each of the entries in
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* value_list must be a 1-for-1 match with the structure components. Each
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* entry must also be a constant. Just move the nodes from the value_list
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* to the list in the ir_constant.
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*/
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if (type->is_array() || type->is_record()) {
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this->const_elements = ralloc_array(this, ir_constant *, type->length);
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unsigned i = 0;
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foreach_in_list(ir_constant, value, value_list) {
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@@ -770,20 +775,6 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
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return;
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}
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/* If the constant is a record, the types of each of the entries in
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* value_list must be a 1-for-1 match with the structure components. Each
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* entry must also be a constant. Just move the nodes from the value_list
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* to the list in the ir_constant.
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*/
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/* FINISHME: Should there be some type checking and / or assertions here? */
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/* FINISHME: Should the new constant take ownership of the nodes from
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* FINISHME: value_list, or should it make copies?
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*/
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if (type->is_record()) {
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value_list->move_nodes_to(& this->components);
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return;
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}
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for (unsigned i = 0; i < 16; i++) {
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this->value.u[i] = 0;
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}
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@@ -931,9 +922,11 @@ ir_constant::zero(void *mem_ctx, const glsl_type *type)
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}
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if (type->is_record()) {
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c->const_elements = ralloc_array(c, ir_constant *, type->length);
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for (unsigned i = 0; i < type->length; i++) {
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ir_constant *comp = ir_constant::zero(mem_ctx, type->fields.structure[i].type);
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c->components.push_tail(comp);
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c->const_elements[i] =
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ir_constant::zero(mem_ctx, type->fields.structure[i].type);
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}
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}
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@@ -1106,24 +1099,10 @@ ir_constant::get_array_element(unsigned i) const
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ir_constant *
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ir_constant::get_record_field(int idx)
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{
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if (idx < 0)
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return NULL;
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assert(this->type->is_record());
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assert(idx >= 0 && idx < this->type->length);
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if (this->components.is_empty())
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return NULL;
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exec_node *node = this->components.get_head_raw();
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for (int i = 0; i < idx; i++) {
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node = node->next;
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/* If the end of the list is encountered before the element matching the
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* requested field is found, return NULL.
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*/
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if (node->is_tail_sentinel())
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return NULL;
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}
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return (ir_constant *) node;
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return const_elements[idx];
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}
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void
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@@ -1169,15 +1148,7 @@ ir_constant::copy_offset(ir_constant *src, int offset)
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break;
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}
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case GLSL_TYPE_STRUCT: {
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assert (src->type == this->type);
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this->components.make_empty();
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foreach_in_list(ir_constant, orig, &src->components) {
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this->components.push_tail(orig->clone(this, NULL));
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}
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break;
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}
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY: {
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assert (src->type == this->type);
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for (unsigned i = 0; i < this->type->length; i++) {
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@@ -1241,7 +1212,7 @@ ir_constant::has_value(const ir_constant *c) const
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if (this->type != c->type)
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return false;
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if (this->type->is_array()) {
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if (this->type->is_array() || this->type->is_record()) {
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for (unsigned i = 0; i < this->type->length; i++) {
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if (!this->const_elements[i]->has_value(c->const_elements[i]))
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return false;
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@@ -1249,26 +1220,6 @@ ir_constant::has_value(const ir_constant *c) const
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return true;
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}
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if (this->type->is_record()) {
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const exec_node *a_node = this->components.get_head_raw();
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const exec_node *b_node = c->components.get_head_raw();
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while (!a_node->is_tail_sentinel()) {
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assert(!b_node->is_tail_sentinel());
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const ir_constant *const a_field = (ir_constant *) a_node;
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const ir_constant *const b_field = (ir_constant *) b_node;
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if (!a_field->has_value(b_field))
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return false;
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a_node = a_node->next;
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b_node = b_node->next;
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}
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return true;
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}
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for (unsigned i = 0; i < this->type->components(); i++) {
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switch (this->type->base_type) {
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case GLSL_TYPE_UINT:
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@@ -1969,17 +1920,12 @@ steal_memory(ir_instruction *ir, void *new_ctx)
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/* The components of aggregate constants are not visited by the normal
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* visitor, so steal their values by hand.
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*/
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if (constant != NULL) {
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if (constant->type->is_record()) {
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foreach_in_list(ir_constant, field, &constant->components) {
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steal_memory(field, ir);
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}
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} else if (constant->type->is_array()) {
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if (constant != NULL &&
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(constant->type->is_array() || constant->type->is_record())) {
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for (unsigned int i = 0; i < constant->type->length; i++) {
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steal_memory(constant->const_elements[i], ir);
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}
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}
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}
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ralloc_steal(new_ctx, ir);
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}
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@@ -2262,12 +2262,9 @@ public:
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*/
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union ir_constant_data value;
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/* Array elements */
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/* Array elements and structure fields */
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ir_constant **const_elements;
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/* Structure fields */
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exec_list components;
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private:
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/**
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* Parameterless constructor only used by the clone method
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@@ -345,21 +345,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
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case GLSL_TYPE_IMAGE:
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return new(mem_ctx) ir_constant(this->type, &this->value);
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case GLSL_TYPE_STRUCT: {
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ir_constant *c = new(mem_ctx) ir_constant;
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c->type = this->type;
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for (const exec_node *node = this->components.get_head_raw()
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; !node->is_tail_sentinel()
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; node = node->next) {
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ir_constant *const orig = (ir_constant *) node;
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c->components.push_tail(orig->clone(mem_ctx, NULL));
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}
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return c;
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}
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case GLSL_TYPE_STRUCT:
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case GLSL_TYPE_ARRAY: {
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ir_constant *c = new(mem_ctx) ir_constant;
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@@ -469,13 +469,10 @@ void ir_print_visitor::visit(ir_constant *ir)
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for (unsigned i = 0; i < ir->type->length; i++)
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ir->get_array_element(i)->accept(this);
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} else if (ir->type->is_record()) {
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ir_constant *value = (ir_constant *) ir->components.get_head();
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for (unsigned i = 0; i < ir->type->length; i++) {
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fprintf(f, "(%s ", ir->type->fields.structure[i].name);
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value->accept(this);
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ir->get_record_field(i)->accept(this);
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fprintf(f, ")");
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value = (ir_constant *) value->next;
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}
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} else {
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for (unsigned i = 0; i < ir->type->components(); i++) {
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@@ -206,17 +206,13 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
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{
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const glsl_type *t_without_array = type->without_array();
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if (type->is_record()) {
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ir_constant *field_constant;
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field_constant = (ir_constant *)val->components.get_head();
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for (unsigned int i = 0; i < type->length; i++) {
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const glsl_type *field_type = type->fields.structure[i].type;
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const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
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type->fields.structure[i].name);
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set_uniform_initializer(mem_ctx, prog, field_name,
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field_type, field_constant, boolean_true);
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field_constant = (ir_constant *)field_constant->next;
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field_type, val->get_record_field(i),
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boolean_true);
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}
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return;
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} else if (t_without_array->is_record() ||
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@@ -1913,7 +1913,8 @@ ir_to_mesa_visitor::visit(ir_constant *ir)
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src_reg temp_base = get_temp(ir->type);
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dst_reg temp = dst_reg(temp_base);
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foreach_in_list(ir_constant, field_value, &ir->components) {
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for (i = 0; i < ir->type->length; i++) {
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ir_constant *const field_value = ir->get_record_field(i);
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int size = type_size(field_value->type);
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assert(size > 0);
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@@ -3045,7 +3045,8 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir)
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st_src_reg temp_base = get_temp(ir->type);
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st_dst_reg temp = st_dst_reg(temp_base);
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foreach_in_list(ir_constant, field_value, &ir->components) {
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for (i = 0; i < ir->type->length; i++) {
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ir_constant *const field_value = ir->get_record_field(i);
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int size = type_size(field_value->type);
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assert(size > 0);
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