llvmpipe: simple texture barrier implementation.

Just flush.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4774>
This commit is contained in:
Dave Airlie
2020-03-26 12:06:34 +10:00
parent 870b6a6050
commit 99fce3a6d7
4 changed files with 11 additions and 151 deletions

View File

@@ -220,7 +220,7 @@ GL 4.5, GLSL 4.50 -- all DONE: nvc0, r600, radeonsi
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
GL_ARB_shader_texture_image_samples DONE (i965, nv50, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, virgl)
GL_ARB_texture_barrier DONE (freedreno, i965, nv50, llvmpipe, virgl)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robustness DONE (freedreno, i965, virgl)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)