i965: Configure bufmgr debug options from intel_screen.c
We need the debug flag parsing and INTEL_DEBUG in the compiler, but we don't want the dependency on bufmgr (libdrm_intel) in there. Move to intel_screen.c. There are now only two lines left in brw_process_intel_debug_variable(), but we keep it in intel_debug.h to avoid having to expose 'debug_control' as a global variable. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Kristian Høgsberg Kristensen <krh@bitplanet.net>
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@@ -92,22 +92,10 @@ intel_debug_flag_for_shader_stage(gl_shader_stage stage)
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}
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void
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brw_process_intel_debug_variable(struct intel_screen *screen)
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brw_process_intel_debug_variable(void)
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{
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uint64_t intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
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(void) p_atomic_cmpxchg(&INTEL_DEBUG, 0, intel_debug);
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if (INTEL_DEBUG & DEBUG_BUFMGR)
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dri_bufmgr_set_debug(screen->bufmgr, true);
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if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && screen->devinfo->gen < 7) {
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fprintf(stderr,
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"shader_time debugging requires gen7 (Ivybridge) or better.\n");
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INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
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}
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if (INTEL_DEBUG & DEBUG_AUB)
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drm_intel_bufmgr_gem_set_aub_dump(screen->bufmgr, true);
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}
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/**
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