radv: remove radv_graphics_pipeline::use_per_attribute_vb_descs

Use the VS shader info instead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22192>
This commit is contained in:
Samuel Pitoiset
2023-03-29 15:49:47 +02:00
committed by Marge Bot
parent 5d85966805
commit 99bca4cb50
5 changed files with 7 additions and 8 deletions

View File

@@ -4409,7 +4409,6 @@ radv_pipeline_init_vertex_input_state(const struct radv_device *device,
}
}
pipeline->use_per_attribute_vb_descs = vs_info->vs.use_per_attribute_vb_descs;
pipeline->last_vertex_attrib_bit = util_last_bit(vs_info->vs.vb_desc_usage_mask);
if (pipeline->base.shaders[MESA_SHADER_VERTEX])
pipeline->next_vertex_stage = MESA_SHADER_VERTEX;