glsl: set uses texture gather directly in shader_info
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -416,7 +416,7 @@ ir_visitor_status
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ir_set_program_inouts_visitor::visit_enter(ir_texture *ir)
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{
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if (ir->op == ir_tg4)
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prog->UsesGather = true;
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prog->info.uses_texture_gather = true;
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return visit_continue;
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}
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@@ -29,6 +29,4 @@ copy_shader_info(const struct gl_shader_program *shader_prog,
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struct gl_linked_shader *sh)
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{
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shader_info *info = &sh->Program->info;
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info->uses_texture_gather = sh->Program->UsesGather;
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}
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