v3d/tex: Configuration Parameter 1 can be only skipped if P2 can be skipped too
Configuration Parameter packets 1 and 2 are pointed as optional, but it is not clearly stated if you can skip only P1 when P2 is needed. In the practice, it seems that the situation P0 - non-P1 - P2 can causes problems, and at least on the simulator, it seems that sampler info are attempted to be accessed. So let's just be conservative, and only skip P1 configuration if we can skip P2 configuration too. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4677>
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@@ -216,7 +216,14 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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bool output_type_32_bit = (c->key->tex[unit].return_size == 32 &&
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!instr->is_shadow);
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if (output_type_32_bit || texture_instr_need_sampler(instr)) {
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/*
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* p1 is optional, but we can skip it only if p2 can be skipped too
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*/
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bool needs_p2_config =
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memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)) != 0;
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if (needs_p2_config || output_type_32_bit ||
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texture_instr_need_sampler(instr)) {
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struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
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.output_type_32_bit = output_type_32_bit,
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@@ -248,7 +255,7 @@ v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
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vir_WRTMUC(c, QUNIFORM_TMU_CONFIG_P1, p1_packed);
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}
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if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)) != 0)
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if (needs_p2_config)
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vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
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if (instr->op == nir_texop_txf) {
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