glsl/linker: pass shader_info to analyze_clip_cull_usage directly
This will be needed by the next commit. Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
@@ -587,11 +587,10 @@ static void
|
||||
analyze_clip_cull_usage(struct gl_shader_program *prog,
|
||||
struct gl_linked_shader *shader,
|
||||
struct gl_context *ctx,
|
||||
GLuint *clip_distance_array_size,
|
||||
GLuint *cull_distance_array_size)
|
||||
struct shader_info *info)
|
||||
{
|
||||
*clip_distance_array_size = 0;
|
||||
*cull_distance_array_size = 0;
|
||||
info->clip_distance_array_size = 0;
|
||||
info->cull_distance_array_size = 0;
|
||||
|
||||
if (prog->data->Version >= (prog->IsES ? 300 : 130)) {
|
||||
/* From section 7.1 (Vertex Shader Special Variables) of the
|
||||
@@ -643,13 +642,13 @@ analyze_clip_cull_usage(struct gl_shader_program *prog,
|
||||
ir_variable *clip_distance_var =
|
||||
shader->symbols->get_variable("gl_ClipDistance");
|
||||
assert(clip_distance_var);
|
||||
*clip_distance_array_size = clip_distance_var->type->length;
|
||||
info->clip_distance_array_size = clip_distance_var->type->length;
|
||||
}
|
||||
if (gl_CullDistance.found) {
|
||||
ir_variable *cull_distance_var =
|
||||
shader->symbols->get_variable("gl_CullDistance");
|
||||
assert(cull_distance_var);
|
||||
*cull_distance_array_size = cull_distance_var->type->length;
|
||||
info->cull_distance_array_size = cull_distance_var->type->length;
|
||||
}
|
||||
/* From the ARB_cull_distance spec:
|
||||
*
|
||||
@@ -658,7 +657,7 @@ analyze_clip_cull_usage(struct gl_shader_program *prog,
|
||||
* gl_CullDistance arrays to be larger than
|
||||
* gl_MaxCombinedClipAndCullDistances.
|
||||
*/
|
||||
if ((*clip_distance_array_size + *cull_distance_array_size) >
|
||||
if ((uint32_t)(info->clip_distance_array_size + info->cull_distance_array_size) >
|
||||
ctx->Const.MaxClipPlanes) {
|
||||
linker_error(prog, "%s shader: the combined size of "
|
||||
"'gl_ClipDistance' and 'gl_CullDistance' size cannot "
|
||||
@@ -729,9 +728,7 @@ validate_vertex_shader_executable(struct gl_shader_program *prog,
|
||||
}
|
||||
}
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
analyze_clip_cull_usage(prog, shader, ctx, &shader->Program->info);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -742,9 +739,7 @@ validate_tess_eval_shader_executable(struct gl_shader_program *prog,
|
||||
if (shader == NULL)
|
||||
return;
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
analyze_clip_cull_usage(prog, shader, ctx, &shader->Program->info);
|
||||
}
|
||||
|
||||
|
||||
@@ -791,9 +786,7 @@ validate_geometry_shader_executable(struct gl_shader_program *prog,
|
||||
vertices_per_prim(shader->Program->info.gs.input_primitive);
|
||||
prog->Geom.VerticesIn = num_vertices;
|
||||
|
||||
analyze_clip_cull_usage(prog, shader, ctx,
|
||||
&shader->Program->info.clip_distance_array_size,
|
||||
&shader->Program->info.cull_distance_array_size);
|
||||
analyze_clip_cull_usage(prog, shader, ctx, &shader->Program->info);
|
||||
}
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user