Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
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@@ -1,10 +1,10 @@
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/* $Id: s_span.h,v 1.8 2001/12/17 04:54:35 brianp Exp $ */
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/* $Id: s_span.h,v 1.9 2002/01/10 16:54:29 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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* Version: 3.5
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* Version: 4.1
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*
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* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -69,18 +69,18 @@ _mesa_rasterize_span(GLcontext *ctx, struct sw_span *span);
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extern void
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_old_write_texture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
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const GLdepth z[], const GLfloat fog[],
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GLfloat texcoord[][3], GLfloat lambda[],
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GLfloat texcoord[][4], GLfloat lambda[],
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GLchan rgba[][4], GLchan spec[][4],
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const GLfloat coverage[], GLenum primitive );
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extern void
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_old_write_multitexture_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
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const GLdepth z[], const GLfloat fog[],
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GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][3],
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GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
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GLchan rgba[][4], GLchan spec[][4],
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const GLfloat coverage[], GLenum primitive );
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const GLdepth z[], const GLfloat fog[],
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GLfloat texcoord[MAX_TEXTURE_UNITS][MAX_WIDTH][4],
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GLfloat lambda[MAX_TEXTURE_UNITS][MAX_WIDTH],
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GLchan rgba[][4], GLchan spec[][4],
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const GLfloat coverage[], GLenum primitive );
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extern void
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