fixed stupid error in GL_RGA case in gl_pack_rgba_span()
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@@ -1,4 +1,4 @@
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/* $Id: image.c,v 1.9 1999/10/22 12:49:52 brianp Exp $ */
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/* $Id: image.c,v 1.10 1999/10/26 09:21:04 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -1692,9 +1692,9 @@ void gl_pack_rgba_span( const GLcontext *ctx,
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GLint i;
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GLint i;
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GLubyte *dest = (GLubyte *) destination;
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GLubyte *dest = (GLubyte *) destination;
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for (i = 0; i < n; i++) {
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for (i = 0; i < n; i++) {
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dest[i+0] = rgba[i][RCOMP];
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dest[0] = rgba[i][RCOMP];
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dest[i+1] = rgba[i][GCOMP];
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dest[1] = rgba[i][GCOMP];
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dest[i+2] = rgba[i][BCOMP];
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dest[2] = rgba[i][BCOMP];
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dest += 3;
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dest += 3;
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}
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}
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}
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}
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@@ -1708,7 +1708,7 @@ void gl_pack_rgba_span( const GLcontext *ctx,
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const GLint comps = gl_components_in_format(format);
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const GLint comps = gl_components_in_format(format);
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GLuint i;
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GLuint i;
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assert( n < MAX_WIDTH );
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assert(n <= MAX_WIDTH);
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/* convert color components to floating point */
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/* convert color components to floating point */
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for (i=0;i<n;i++) {
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for (i=0;i<n;i++) {
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