st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -761,6 +761,7 @@ void st_init_extensions(struct pipe_screen *screen,
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{ o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER },
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{ o(NV_fill_rectangle), PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE },
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{ o(NV_primitive_restart), PIPE_CAP_PRIMITIVE_RESTART },
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{ o(NV_shader_atomic_float), PIPE_CAP_TGSI_ATOMFADD },
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{ o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER },
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{ o(NVX_gpu_memory_info), PIPE_CAP_QUERY_MEMORY_INFO },
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/* GL_NV_point_sprite is not supported by gallium because we don't
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