anv: remove unused anv_dispatch_table dtable
Fixes: 4c9dec80ed
("anv: Get rid of the ANV_CALL macro")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
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@@ -36,8 +36,6 @@
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#include "genxml/gen7_pack.h"
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#include "genxml/gen7_pack.h"
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struct anv_dispatch_table dtable;
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static void
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static void
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compiler_debug_log(void *data, const char *fmt, ...)
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compiler_debug_log(void *data, const char *fmt, ...)
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{ }
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{ }
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@@ -507,8 +507,6 @@ struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
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gl_shader_stage stage,
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gl_shader_stage stage,
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unsigned per_thread_scratch);
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unsigned per_thread_scratch);
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extern struct anv_dispatch_table dtable;
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struct anv_physical_device {
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struct anv_physical_device {
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VK_LOADER_DATA _loader_data;
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VK_LOADER_DATA _loader_data;
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