util: Add glsl2spirv.py script
Signed-off-by: Mykhailo Skorokhodov <mykhailo.skorokhodov@globallogic.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18854>
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src/util/glsl2spirv.py
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175
src/util/glsl2spirv.py
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# encoding=utf-8
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# Copyright © 2022 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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# Converts GLSL shader to SPIR-V library
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import argparse
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import subprocess
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import io
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import os
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class ShaderCompileError(RuntimeError):
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def __init__(self, *args):
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super(ShaderCompileError, self).__init__(*args)
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def get_args():
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parser = argparse.ArgumentParser()
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parser.add_argument('input', help="Name of input file.")
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parser.add_argument('output', help="Name of output file.")
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parser.add_argument("--create-entry",
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dest="create_entry",
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help="Create a new entry point and put to the end of a file.")
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parser.add_argument('--glsl-version',
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dest="glsl_ver",
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help="{100 | 110 | 120 | 130 | 140 | 150 | 300es | 310es | 320es | 330 | 400 | 410 | 420 | 430 | 440 | 450 | 460} set GLSL version, overrides #version in shader sources. Default is 460.")
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parser.add_argument("-Olib",
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action='store_true',
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help="Any optimizations are disabled and unused functions are saved.")
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parser.add_argument("--extra-flags",
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dest="extra",
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help="Pass additional flags to glslangValidator.")
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parser.add_argument("--vn",
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dest="vn",
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help="Variable name. Creates a C header file that contains a uint32_t array.")
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parser.add_argument("--stage",
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default="vert",
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help="Uses specified stage rather than parsing the file extension choices for <stage> are vert, tesc, tese, geom, frag, or comp.")
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args = parser.parse_args()
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return args
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def create_include_guard(lines, filename):
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filename = filename.replace('.', '_')
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upper_name = filename.upper()
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guard_head = ["#ifndef {}\n".format(upper_name),
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"#define {}\n".format(upper_name)]
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guard_tail = ["#endif // {}\n".format(upper_name)]
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# remove '#pragma once'
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for idx, l in enumerate(lines):
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if l.find('#pragma once') != -1:
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lines.pop(idx)
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break
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return guard_head + lines + guard_tail
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def convert_to_static_variable(lines, varname):
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for idx, l in enumerate(lines):
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if l.find(varname) != -1:
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lines[idx] = "static " + lines[idx]
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return lines
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def override_version(lines, glsl_version):
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for idx, l in enumerate(lines):
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if l.find('#version ') != -1:
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lines[idx] = "#version {}\n".format(glsl_version)
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return lines
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def postprocess_file(args):
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with open(args.output, "r") as r:
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lines = r.readlines()
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# glslangValidator creates a variable without the static modifier.
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lines = convert_to_static_variable(lines, args.vn)
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# '#pragma once' is unstandardised.
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lines = create_include_guard(lines, os.path.basename(r.name))
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with open(args.output, "w") as w:
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w.writelines(lines)
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def preprocess_file(args, origin_file):
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with io.open(origin_file.name + ".copy", "w") as copy_file:
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lines = origin_file.readlines()
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if args.create_entry is not None:
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lines.append("\nvoid {}()".format(args.create_entry) + "{}\n")
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if args.glsl_ver is not None:
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override_version(lines, args.glsl_ver)
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copy_file.writelines(lines)
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return copy_file.name
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def process_file(args):
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with io.open(args.input, "r") as infile:
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copy_file = preprocess_file(args, infile)
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cmd_list = ["glslangValidator"]
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if args.Olib is not None:
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cmd_list += ["--keep-uncalled"]
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if args.vn is not None:
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cmd_list += ["--variable-name", args.vn]
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if args.extra is not None:
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cmd_list.append(args.extra-flags)
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if args.create_entry is not None:
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cmd_list += ["--entry-point", args.create_entry]
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cmd_list.append("-V")
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cmd_list += ["-o", args.output]
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cmd_list += ["-S", args.stage]
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cmd_list.append(copy_file)
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with subprocess.Popen(" ".join(cmd_list),
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shell = True,
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stdout = subprocess.PIPE,
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stderr = subprocess.PIPE,
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stdin = subprocess.PIPE) as proc:
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out, err = proc.communicate(timeout=30)
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if proc.returncode != 0:
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message = out.decode('utf-8') + '\n' + err.decode('utf-8')
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raise ShaderCompileError(message.strip())
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if args.vn is not None:
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postprocess_file(args)
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if args.create_entry is not None:
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os.remove(copy_file)
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def main():
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args = get_args()
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process_file(args)
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if __name__ == "__main__":
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main()
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@@ -315,6 +315,7 @@ idep_xmlconfig = declare_dependency(
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)
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files_xxd = files('xxd.py')
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glsl2spirv = files('glsl2spirv.py')
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if with_tests
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# DRI_CONF macros use designated initializers (required for union
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