mesa: Bump version to 10.0.0.

Mesa now supports OpenGL 3.2 and GLSL 1.50, so bump the Mesa major
version from 9 to 10 to reflect this.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
Paul Berry
2013-10-10 20:16:56 -07:00
parent 200f9a0576
commit 975c6ce605
3 changed files with 9 additions and 9 deletions

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@@ -1 +1 @@
9.3.0-devel 10.0.0-devel

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@@ -21,7 +21,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p> </p>
<ul> <ul>
<li><a href="relnotes/9.3.html">9.3 release notes</a> <li><a href="relnotes/10.0.html">10.0 release notes</a>
<li><a href="relnotes/9.2.1.html">9.2.1 release notes</a> <li><a href="relnotes/9.2.1.html">9.2.1 release notes</a>
<li><a href="relnotes/9.2.html">9.2 release notes</a> <li><a href="relnotes/9.2.html">9.2 release notes</a>
<li><a href="relnotes/9.1.7.html">9.1.7 release notes</a> <li><a href="relnotes/9.1.7.html">9.1.7 release notes</a>

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@@ -14,20 +14,20 @@
<iframe src="../contents.html"></iframe> <iframe src="../contents.html"></iframe>
<div class="content"> <div class="content">
<h1>Mesa 9.3 Release Notes / TBD</h1> <h1>Mesa 10.0 Release Notes / TBD</h1>
<p> <p>
Mesa 9.3 is a new development release. Mesa 10.0 is a new development release.
People who are concerned with stability and reliability should stick People who are concerned with stability and reliability should stick
with a previous release or wait for Mesa 9.3.1. with a previous release or wait for Mesa 10.0.1.
</p> </p>
<p> <p>
Mesa 9.3 implements the OpenGL 3.1 API, but the version reported by Mesa 10.0 implements the OpenGL 3.2 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.1. OpenGL Some drivers don't support all the features required in OpenGL 3.2. OpenGL
3.1 is <strong>only</strong> available if requested at context creation 3.2 is <strong>only</strong> available if requested at context creation
because GL_ARB_compatibility is not supported. because compatibility contexts are not supported.
</p> </p>