r600/sfn: lower to scalar for some optimizations and vectortize later

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6879>
This commit is contained in:
Gert Wollny
2020-09-24 08:46:53 +02:00
committed by Marge Bot
parent d55404b39c
commit 972dd730d9

View File

@@ -699,7 +699,7 @@ r600_lower_shared_io(nir_shader *nir)
}
static bool
optimize_once(nir_shader *shader)
optimize_once(nir_shader *shader, bool vectorize)
{
bool progress = false;
NIR_PASS(progress, shader, nir_copy_prop);
@@ -707,7 +707,8 @@ optimize_once(nir_shader *shader)
NIR_PASS(progress, shader, nir_opt_algebraic);
NIR_PASS(progress, shader, nir_opt_constant_folding);
NIR_PASS(progress, shader, nir_opt_copy_prop_vars);
NIR_PASS(progress, shader, nir_opt_vectorize, NULL, NULL);
if (vectorize)
NIR_PASS(progress, shader, nir_opt_vectorize, NULL, NULL);
NIR_PASS(progress, shader, nir_opt_remove_phis);
@@ -816,11 +817,9 @@ int r600_shader_from_nir(struct r600_context *rctx,
NIR_PASS_V(sel->nir, nir_lower_ubo_vec4);
/* It seems the output of this optimization is cached somewhere, and
* when there are registers, then we can no longer copy propagate, so
* skip the optimization then. (There is probably a better way, but yeah)
*/
while(optimize_once(sel->nir));
/* Lower to scalar to let some optimization work out better */
NIR_PASS_V(sel->nir, nir_lower_alu_to_scalar, NULL, NULL);
while(optimize_once(sel->nir, false));
NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_in, NULL);
NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_out, NULL);
@@ -831,7 +830,7 @@ int r600_shader_from_nir(struct r600_context *rctx,
40,
r600_get_natural_size_align_bytes);
while (optimize_once(sel->nir));
while (optimize_once(sel->nir, true));
auto sh = nir_shader_clone(sel->nir, sel->nir);
NIR_PASS_V(sh, nir_opt_algebraic_late);