panfrost: nr_mipmap_levels -> levels
No need to be so verbose. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@@ -2316,7 +2316,7 @@ panfrost_create_sampler_view(
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.swizzle = panfrost_translate_swizzle_4(user_swizzle)
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};
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texture_descriptor.nr_mipmap_levels = last_level - first_level;
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texture_descriptor.levels = last_level - first_level;
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so->hw = texture_descriptor;
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@@ -1210,7 +1210,7 @@ struct mali_texture_descriptor {
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uint8_t unknown3A;
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/* Zero for non-mipmapped, (number of levels - 1) for mipmapped */
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uint8_t nr_mipmap_levels;
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uint8_t levels;
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/* Swizzling is a single 32-bit word, broken up here for convenience.
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* Here, swizzling refers to the ES 3.0 texture parameters for channel
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@@ -1790,9 +1790,10 @@ pandecode_texture(mali_ptr u,
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if (t->array_size)
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pandecode_log_cont("[%u]", t->array_size + 1);
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pandecode_log_cont("\n");
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if (t->levels)
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pandecode_log_cont(" mip %u", t->levels);
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pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels);
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pandecode_log_cont("\n");
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pandecode_log(".format = {\n");
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pandecode_indent++;
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@@ -1837,7 +1838,7 @@ pandecode_texture(mali_ptr u,
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* properties, but dump extra
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* possibilities to futureproof */
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int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels);
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int bitmap_count = MALI_NEGATIVE(t->levels);
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bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
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/* Miptree for each face */
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