radeon: just don't map VRAM buffers at all
Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -911,8 +911,8 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
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if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
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use_staging_texture = TRUE;
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/* Untiled buffers in VRAM, which is slow for CPU reads */
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if ((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
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/* Untiled buffers in VRAM, which is slow for CPU reads and writes */
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if (!(usage & PIPE_TRANSFER_MAP_DIRECTLY) &&
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(rtex->resource.domains == RADEON_DOMAIN_VRAM)) {
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use_staging_texture = TRUE;
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}
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