gallium: add storage_sample_count parameter into is_format_supported

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
Marek Olšák
2018-05-23 18:46:19 -04:00
parent 8632626c81
commit 966f155623
80 changed files with 244 additions and 117 deletions

View File

@@ -433,14 +433,14 @@ st_create_context_priv(struct gl_context *ctx, struct pipe_context *pipe,
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3);
st->has_etc1 = screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
PIPE_TEXTURE_2D, 0,
PIPE_TEXTURE_2D, 0, 0,
PIPE_BIND_SAMPLER_VIEW);
st->has_etc2 = screen->is_format_supported(screen, PIPE_FORMAT_ETC2_RGB8,
PIPE_TEXTURE_2D, 0,
PIPE_TEXTURE_2D, 0, 0,
PIPE_BIND_SAMPLER_VIEW);
st->has_astc_2d_ldr =
screen->is_format_supported(screen, PIPE_FORMAT_ASTC_4x4_SRGB,
PIPE_TEXTURE_2D, 0, PIPE_BIND_SAMPLER_VIEW);
PIPE_TEXTURE_2D, 0, 0, PIPE_BIND_SAMPLER_VIEW);
st->prefer_blit_based_texture_transfer = screen->get_param(screen,
PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER);
st->force_persample_in_shader =