glsl: copy explicit offset to uniform storage
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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@@ -182,6 +182,8 @@ protected:
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virtual void leave_record(const glsl_type *type, const char *name,
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bool row_major, const unsigned packing);
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virtual void set_buffer_offset(unsigned offset);
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virtual void set_record_array_count(unsigned record_array_count);
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private:
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