nir: Take a nir_shader and variable mode in assign_var_locations
Reviewed-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
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@@ -121,19 +121,13 @@ shared_atomic_for_deref(nir_intrinsic_op deref_op)
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}
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void
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nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
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nir_assign_var_locations(nir_shader *shader, nir_variable_mode mode,
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unsigned *size,
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int (*type_size)(const struct glsl_type *, bool))
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{
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unsigned location = 0;
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nir_foreach_variable(var, var_list) {
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/*
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* UBOs have their own address spaces, so don't count them towards the
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* number of global uniforms
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*/
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if (var->data.mode == nir_var_mem_ubo || var->data.mode == nir_var_mem_ssbo)
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continue;
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nir_foreach_variable_with_modes(var, shader, mode) {
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var->data.driver_location = location;
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bool bindless_type_size = var->data.mode == nir_var_shader_in ||
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var->data.mode == nir_var_shader_out ||
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