Mesa 9.1.6 Release Notes / August 1, 2013
+ ++Mesa 9.1.6 is a bug fix release which fixes bugs found since the 9.1.5 release. +
++Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is only available if requested at context creation +because GL_ARB_compatibility is not supported. +
+ +MD5 checksums
++TBD ++ +
New features
+None.
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 47824 - osmesa using --enable-shared-glapi depends on libgl + +
- Bug 62362 - Crash when using Wayland EGL platform + +
- Bug 63435 - [Regression since 9.0] Flickering in EGL OpenGL full-screen window with swap interval 1 + +
- Bug 64087 - Webgl conformance shader-with-non-reserved-words crash when mesa is compiled without --enable-debug + +
- Bug 64330 - WebGL snake demo crash in loop_analysis.cpp:506: bool is_loop_terminator(ir_if*): assertion „inst != __null“ failed. + +
- Bug 65236 - [i965] Rendering artifacts in VDrift/GL2 + +
- Bug 66558 - RS690: 3D artifacts when playing SuperTuxKart + +
- Bug 66847 - compilation broken with llvm 3.3 + +
- Bug 66850 - glGenerateMipmap crashes when using GL_TEXTURE_2D_ARRAY with compressed internal format + +
- Bug 66921 - [r300g] Heroes of Newerth: HiZ related corruption + +
- Bug 67283 - VDPAU doesn't work on hybrid laptop through DRI_PRIME + +
Changes
+The full set of changes can be viewed by using the following GIT command:
+ ++ git log mesa-9.1.4..mesa-9.1.5 ++ +
Andreas Boll (1):
+-
+
- configure.ac: Require llvm-3.2 for r600g/radeonsi llvm backends +
Brian Paul (4):
+-
+
- mesa: handle 2D texture arrays in get_tex_rgba_compressed() +
- meta: handle 2D texture arrays in decompress_texture_image() +
- mesa: implement mipmap generation for compressed 2D array textures +
- mesa: improve free() cleanup in generate_mipmap_compressed() +
Carl Worth (7):
+-
+
- docs: Add 9.1.5 release md5sums +
- Merge 'origin/9.1' into stable +
- cherry-ignore: Drop 13 patches from the pick list +
- get-pick-list.sh: Include commits mentionining "CC: mesa-stable..." in pick list +
- get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" +
- get-pick-list: Ignore commits which CC mesa-stable unless they say "9.1" +
- Bump version to 9.1.6 +
Chris Forbes (5):
+-
+
- i965/Gen4: Zero extra coordinates for ir_tex +
- i965/vs: Fix flaky texture swizzling +
- i965/vs: set up sampler state pointer for Gen4/5. +
- i965/vs: Put lod parameter in the correct place for Gen4 +
- i965/vs: Gen4/5: enable front colors if back colors are written +
Christoph Bumiller (1):
+-
+
- nv50,nvc0: s/uint16/uint32 for constant buffer offset +
Dave Airlie (1):
+-
+
- gallium/vl: add prime support +
Eric Anholt (1):
+-
+
- egl: Restore "bogus" DRI2 invalidate event code. +
Jeremy Huddleston Sequoia (1):
+-
+
- Apple: glFlush() is not needed with CGLFlushDrawable() +
Kenneth Graunke (1):
+-
+
- glsl: Classify "layout" like other identifiers. +
Kristian Høgsberg (1):
+-
+
- egl-wayland: Fix left-over wl_display_roundtrip() usage +
Maarten Lankhorst (2):
+-
+
- osmesa: link against static libglapi library too to get the gl exports +
- nvc0: force use of correct firmware file +
Marek Olšák (4):
+-
+
- r300g/swtcl: fix geometry corruption by uploading indices to a buffer +
- r300g/swtcl: fix a lockup in MSAA resolve +
- Revert "r300g: allow HiZ with a 16-bit zbuffer" +
- r600g: increase array size for shader inputs and outputs +
Matt Turner (2):
+-
+
- i965: NULL check prog on shader compilation failure. +
- i965/vs: Print error if vertex shader fails to compile. +
Paul Berry (1):
+-
+
- glsl: Handle empty if statement encountered during loop analysis. +