mesa: add KHR_no_error support for glDepthFunc()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-06-23 17:21:39 +02:00
parent bbc03839d1
commit 9628282f1e
3 changed files with 12 additions and 1 deletions

View File

@@ -2570,7 +2570,7 @@
<glx rop="163"/>
</function>
<function name="DepthFunc" es1="1.0" es2="2.0">
<function name="DepthFunc" es1="1.0" es2="2.0" no_error="true">
<param name="func" type="GLenum"/>
<glx rop="164"/>
</function>

View File

@@ -89,6 +89,14 @@ depth_func(struct gl_context *ctx, GLenum func, bool no_error)
}
void GLAPIENTRY
_mesa_DepthFunc_no_error(GLenum func)
{
GET_CURRENT_CONTEXT(ctx);
depth_func(ctx, func, true);
}
void GLAPIENTRY
_mesa_DepthFunc(GLenum func)
{

View File

@@ -43,6 +43,9 @@ _mesa_ClearDepth( GLclampd depth );
extern void GLAPIENTRY
_mesa_ClearDepthf( GLclampf depth );
void GLAPIENTRY
_mesa_DepthFunc_no_error(GLenum func);
extern void GLAPIENTRY
_mesa_DepthFunc(GLenum func);