glsl/nir: convert ir_texture->clamp to nir
Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14488>
This commit is contained in:
@@ -2473,6 +2473,8 @@ nir_visitor::visit(ir_texture *ir)
|
||||
/* offsets are constants we store inside nir_tex_intrs.offsets */
|
||||
if (ir->offset != NULL && !ir->offset->type->is_array())
|
||||
num_srcs++;
|
||||
if (ir->clamp != NULL)
|
||||
num_srcs++;
|
||||
|
||||
/* Add one for the texture deref */
|
||||
num_srcs += 2;
|
||||
@@ -2556,6 +2558,13 @@ nir_visitor::visit(ir_texture *ir)
|
||||
}
|
||||
}
|
||||
|
||||
if (ir->clamp) {
|
||||
instr->src[src_number].src =
|
||||
nir_src_for_ssa(evaluate_rvalue(ir->clamp));
|
||||
instr->src[src_number].src_type = nir_tex_src_min_lod;
|
||||
src_number++;
|
||||
}
|
||||
|
||||
switch (ir->op) {
|
||||
case ir_txb:
|
||||
instr->src[src_number].src =
|
||||
|
Reference in New Issue
Block a user