Add pipe buffer managment functions.

The state_tracker driver needs these to implement, eg. pixel buffer objects,
vertex buffer objects.
This commit is contained in:
Keith Whitwell
2007-08-06 10:15:30 +01:00
parent 1d1b9e6be4
commit 95794abec4
17 changed files with 520 additions and 200 deletions

View File

@@ -391,161 +391,4 @@ intelEmitCopyBlit(struct intel_context *intel,
}
/**
* Use blitting to clear the renderbuffers named by 'flags'.
* Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
* since that might include software renderbuffers or renderbuffers
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
void
intelClearWithBlit(GLcontext * ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
GLbitfield skipBuffers = 0;
BATCH_LOCALS;
DBG("%s %x\n", __FUNCTION__, mask);
/*
* Compute values for clearing the buffers.
*/
clear_depth = 0;
if (mask & BUFFER_BIT_DEPTH) {
clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
}
if (mask & BUFFER_BIT_STENCIL) {
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
}
/* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
* the loop below.
*/
if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
skipBuffers = BUFFER_BIT_STENCIL;
}
/* XXX Move this flush/lock into the following conditional? */
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
if (intel->numClipRects) {
GLint cx, cy, cw, ch;
drm_clip_rect_t b;
/* Get clear bounds after locking */
cx = fb->_Xmin;
cy = fb->_Ymin;
cw = fb->_Xmax - cx;
ch = fb->_Ymax - cy;
if (fb->Name == 0) {
/* clearing a window */
/* flip top to bottom */
b.x1 = cx;
b.y1 = fb->Height - cy - ch;
b.x2 = b.x1 + cw;
b.y2 = b.y1 + ch;
}
else {
/* clearing FBO */
b.x1 = cx;
b.y1 = cy;
b.x2 = b.x1 + cw;
b.y2 = b.y1 + ch;
/* no change to mask */
}
{
GLuint buf;
GLuint clearMask = mask; /* use copy, since we modify it below */
GLboolean all = (cw == fb->Width && ch == fb->Height);
DBG("clear %d,%d..%d,%d, mask %x\n",
b.x1, b.y1, b.x2, b.y2, mask);
/* Loop over all renderbuffers */
for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
const GLbitfield bufBit = 1 << buf;
if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
/* OK, clear this renderbuffer */
struct pipe_region *irb_region =
intel_get_rb_region(fb, buf);
struct _DriBufferObject *write_buffer =
intel->pipe->region_buffer(intel->pipe, irb_region,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
GLuint clearVal;
GLint pitch, cpp;
GLuint BR13, CMD;
ASSERT(irb_region);
pitch = irb_region->pitch;
cpp = irb_region->cpp;
DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
irb_region->buffer, (pitch * cpp),
irb_region->draw_offset,
b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
/* Setup the blit command */
if (cpp == 4) {
BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24) | (1 << 25);
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
CMD = XY_COLOR_BLT_CMD;
if (clearMask & BUFFER_BIT_DEPTH)
CMD |= XY_COLOR_BLT_WRITE_RGB;
if (clearMask & BUFFER_BIT_STENCIL)
CMD |= XY_COLOR_BLT_WRITE_ALPHA;
}
else {
/* clearing RGBA */
CMD = (XY_COLOR_BLT_CMD |
XY_COLOR_BLT_WRITE_ALPHA |
XY_COLOR_BLT_WRITE_RGB);
}
}
else {
ASSERT(cpp == 2 || cpp == 0);
BR13 = (0xF0 << 16) | (pitch * cpp) | (1 << 24);
CMD = XY_COLOR_BLT_CMD;
}
if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
clearVal = clear_depth;
}
else {
clearVal = (cpp == 4)
? intel->ClearColor8888 : intel->ClearColor565;
}
/*
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
*/
intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS);
BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((b.y1 << 16) | b.x1);
OUT_BATCH((b.y2 << 16) | b.x2);
OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE,
irb_region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
}
}
}
intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
}

View File

@@ -40,7 +40,6 @@
#include "intel_depthstencil.h"
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_tex.h"
#include "pipe/p_context.h"

View File

@@ -54,15 +54,15 @@ struct intel_softpipe_winsys {
* buffer pointer...
*/
static inline struct _DriBufferObject *
dri_bo( struct softpipe_buffer_handle *bo )
dri_bo( struct pipe_buffer_handle *bo )
{
return (struct _DriBufferObject *)bo;
}
static inline struct softpipe_buffer_handle *
static inline struct pipe_buffer_handle *
pipe_bo( struct _DriBufferObject *bo )
{
return (struct softpipe_buffer_handle *)bo;
return (struct pipe_buffer_handle *)bo;
}
/* Turn a softpipe winsys into an intel/softpipe winsys:
@@ -77,36 +77,39 @@ intel_softpipe_winsys( struct softpipe_winsys *sws )
/* Most callbacks map direcly onto dri_bufmgr operations:
*/
static void *intel_buffer_map(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf )
struct pipe_buffer_handle *buf )
{
return driBOMap( dri_bo(buf),
DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE, 0 );
}
static void intel_buffer_unmap(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf)
struct pipe_buffer_handle *buf)
{
driBOUnmap( dri_bo(buf) );
}
static struct softpipe_buffer_handle *
static struct pipe_buffer_handle *
intel_buffer_reference(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf)
struct pipe_buffer_handle *buf)
{
return pipe_bo( driBOReference( dri_bo(buf) ) );
}
static void intel_buffer_unreference(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf)
struct pipe_buffer_handle **buf)
{
driBOUnReference( dri_bo(buf) );
if (*buf) {
driBOUnReference( dri_bo(*buf) );
*buf = NULL;
}
}
/* Grabs the hardware lock!
*/
static void intel_buffer_data(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned size, const void *data )
{
struct intel_context *intel = intel_softpipe_winsys(sws)->intel;
@@ -117,7 +120,7 @@ static void intel_buffer_data(struct softpipe_winsys *sws,
}
static void intel_buffer_subdata(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
const void *data)
@@ -126,7 +129,7 @@ static void intel_buffer_subdata(struct softpipe_winsys *sws,
}
static void intel_buffer_get_subdata(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
void *data)
@@ -137,9 +140,8 @@ static void intel_buffer_get_subdata(struct softpipe_winsys *sws,
/* Softpipe has no concept of pools. We choose the tex/region pool
* for all buffers.
*/
static struct softpipe_buffer_handle *
static struct pipe_buffer_handle *
intel_create_buffer(struct softpipe_winsys *sws,
const char *name,
unsigned alignment)
{
struct intel_context *intel = intel_softpipe_winsys(sws)->intel;
@@ -147,7 +149,7 @@ intel_create_buffer(struct softpipe_winsys *sws,
LOCK_HARDWARE( intel );
driGenBuffers( intel->intelScreen->regionPool,
name, 1, &buffer, alignment, 0, 0 );
"softpipe buffer", 1, &buffer, alignment, 0, 0 );
UNLOCK_HARDWARE( intel );
return pipe_bo(buffer);

View File

@@ -10,7 +10,6 @@
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_regions.h"
#include "intel_fbo.h"
#include "pipe/p_state.h"

View File

@@ -225,9 +225,11 @@ try_pbo_upload(struct intel_context *intel,
{
struct _DriBufferObject *src_buffer =
intel_bufferobj_buffer(intel, pbo, INTEL_READ);
/* Temporary hack: cast to _DriBufferObject:
*/
struct _DriBufferObject *dst_buffer =
intel->pipe->region_buffer(intel->pipe, intelImage->mt->region,
INTEL_WRITE_FULL);
(struct _DriBufferObject *)intelImage->mt->region->buffer;
intelEmitCopyBlit(intel,

View File

@@ -39,6 +39,7 @@ $(LIBNAME): $(OBJECTS) Makefile $(TOP)/src/mesa/pipe/Makefile.template
depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
rm -f depend
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \
$(ASM_SOURCES) 2> /dev/null

View File

@@ -169,9 +169,44 @@ struct pipe_context {
GLuint width, GLuint height,
GLuint value);
struct _DriBufferObject *(*region_buffer)(struct pipe_context *pipe,
struct pipe_region *region,
GLuint flag);
/* Buffer management functions need to be exposed as well. A pipe
* buffer may be used as a texture, render target or vertex/index
* buffer, or some combination according to flags.
*/
struct pipe_buffer_handle *(*create_buffer)(struct pipe_context *pipe,
unsigned alignment,
unsigned flags );
void *(*buffer_map)( struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned flags );
void (*buffer_unmap)( struct pipe_context *pipe,
struct pipe_buffer_handle *buf );
struct pipe_buffer_handle *(*buffer_reference)( struct pipe_context *pipe,
struct pipe_buffer_handle *buf );
void (*buffer_unreference)( struct pipe_context *pipe,
struct pipe_buffer_handle **buf );
void (*buffer_data)(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned size, const void *data );
void (*buffer_subdata)(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
const void *data);
void (*buffer_get_subdata)(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
void *data);
};

View File

@@ -292,4 +292,17 @@ struct pipe_texture_object
};
struct pipe_buffer_handle;
#define PIPE_BUFFER_FLAG_READ 0x1
#define PIPE_BUFFER_FLAG_WRITE 0x2
#define PIPE_BUFFER_USE_TEXTURE 0x1
#define PIPE_BUFFER_USE_VERTEX_BUFFER 0x2
#define PIPE_BUFFER_USE_INDEX_BUFFER 0x4
#define PIPE_BUFFER_USE_RENDER_TARGET 0x8
#endif

View File

@@ -5,6 +5,7 @@ include $(TOP)/configs/current
LIBNAME = softpipe
DRIVER_SOURCES = \
sp_buffer.c \
sp_clear.c \
sp_context.c \
sp_prim_setup.c \

View File

@@ -0,0 +1,119 @@
/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
**************************************************************************/
/*
* Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com>
*/
#include <stdlib.h>
#include "sp_context.h"
#include "sp_winsys.h"
/* Most callbacks map direcly onto winsys operations:
*/
static struct pipe_buffer_handle *
sp_create_buffer(struct pipe_context *pipe,
unsigned alignment,
unsigned flags)
{
struct softpipe_context *sp = softpipe_context( pipe );
return sp->winsys->create_buffer( sp->winsys, alignment );
}
static void *sp_buffer_map(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned flags )
{
struct softpipe_context *sp = softpipe_context( pipe );
return sp->winsys->buffer_map( sp->winsys, buf );
}
static void sp_buffer_unmap(struct pipe_context *pipe,
struct pipe_buffer_handle *buf)
{
struct softpipe_context *sp = softpipe_context( pipe );
sp->winsys->buffer_unmap( sp->winsys, buf );
}
static struct pipe_buffer_handle *
sp_buffer_reference(struct pipe_context *pipe,
struct pipe_buffer_handle *buf)
{
struct softpipe_context *sp = softpipe_context( pipe );
return sp->winsys->buffer_reference( sp->winsys, buf );
}
static void sp_buffer_unreference(struct pipe_context *pipe,
struct pipe_buffer_handle **buf)
{
struct softpipe_context *sp = softpipe_context( pipe );
sp->winsys->buffer_unreference( sp->winsys, buf );
}
static void sp_buffer_data(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned size, const void *data )
{
struct softpipe_context *sp = softpipe_context( pipe );
sp->winsys->buffer_data( sp->winsys, buf, size, data );
}
static void sp_buffer_subdata(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
const void *data)
{
struct softpipe_context *sp = softpipe_context( pipe );
sp->winsys->buffer_subdata( sp->winsys, buf, offset, size, data );
}
static void sp_buffer_get_subdata(struct pipe_context *pipe,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
void *data)
{
struct softpipe_context *sp = softpipe_context( pipe );
sp->winsys->buffer_get_subdata( sp->winsys, buf, offset, size, data );
}
void
sp_init_buffer_functions( struct softpipe_context *sp )
{
sp->pipe.create_buffer = sp_create_buffer;
sp->pipe.buffer_map = sp_buffer_map;
sp->pipe.buffer_unmap = sp_buffer_unmap;
sp->pipe.buffer_reference = sp_buffer_reference;
sp->pipe.buffer_unreference = sp_buffer_unreference;
sp->pipe.buffer_data = sp_buffer_data;
sp->pipe.buffer_subdata = sp_buffer_subdata;
sp->pipe.buffer_get_subdata = sp_buffer_get_subdata;
}

View File

@@ -0,0 +1,40 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef SP_BUFFER_H
#define SP_BUFFER_H
struct softpipe_context;
extern void
sp_init_buffer_functions(struct softpipe_context *sp);
#endif /* SP_BUFFER_H */

View File

@@ -36,6 +36,7 @@
#include "sp_context.h"
#include "sp_clear.h"
#include "sp_region.h"
#include "sp_buffer.h"
#include "sp_state.h"
#include "sp_surface.h"
#include "sp_prim_setup.h"
@@ -219,6 +220,7 @@ struct pipe_context *softpipe_create( struct softpipe_winsys *sws )
assert(softpipe->draw);
draw_set_setup_stage(softpipe->draw, sp_draw_render_stage(softpipe));
sp_init_buffer_functions(softpipe);
sp_init_region_functions(softpipe);
sp_init_surface_functions(softpipe);

View File

@@ -80,7 +80,7 @@ sp_region_alloc(struct pipe_context *pipe,
region->height = height; /* needed? */
region->refcount = 1;
region->buffer = sp->winsys->create_buffer(sp->winsys, "region", 64 );
region->buffer = sp->winsys->create_buffer( sp->winsys, 64 );
sp->winsys->buffer_data( sp->winsys,
region->buffer,
@@ -259,13 +259,6 @@ sp_region_fill(struct pipe_context *pipe,
static struct _DriBufferObject *
sp_region_buffer(struct pipe_context *pipe,
struct pipe_region *region, GLuint flag)
{
return region->buffer;
}
void
@@ -279,6 +272,5 @@ sp_init_region_functions(struct softpipe_context *sp)
sp->pipe.region_data = sp_region_data;
sp->pipe.region_copy = sp_region_copy;
sp->pipe.region_fill = sp_region_fill;
sp->pipe.region_buffer = sp_region_buffer;
}

View File

@@ -46,7 +46,7 @@
* etc.
*/
struct softpipe_buffer_handle;
struct pipe_buffer_handle;
struct softpipe_winsys {
@@ -60,34 +60,33 @@ struct softpipe_winsys {
* Softpipe only really wants to make system memory allocations,
* right??
*/
struct softpipe_buffer_handle *(*create_buffer)(struct softpipe_winsys *sws,
const char *name,
struct pipe_buffer_handle *(*create_buffer)(struct softpipe_winsys *sws,
unsigned alignment );
void *(*buffer_map)( struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf );
struct pipe_buffer_handle *buf );
void (*buffer_unmap)( struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf );
struct pipe_buffer_handle *buf );
struct softpipe_buffer_handle *(*buffer_reference)( struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf );
struct pipe_buffer_handle *(*buffer_reference)( struct softpipe_winsys *sws,
struct pipe_buffer_handle *buf );
void (*buffer_unreference)( struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf );
struct pipe_buffer_handle **buf );
void (*buffer_data)(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned size, const void *data );
void (*buffer_subdata)(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
const void *data);
void (*buffer_get_subdata)(struct softpipe_winsys *sws,
struct softpipe_buffer_handle *buf,
struct pipe_buffer_handle *buf,
unsigned long offset,
unsigned long size,
void *data);

View File

@@ -196,6 +196,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_fbo.c \
state_tracker/st_cb_program.c \
state_tracker/st_cb_teximage.c \
state_tracker/st_cb_bufferobjects.c \
state_tracker/st_draw.c \
state_tracker/st_context.c \
state_tracker/st_texobj.c

View File

@@ -0,0 +1,206 @@
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "imports.h"
#include "mtypes.h"
#include "bufferobj.h"
#include "st_context.h"
#include "st_cb_bufferobjects.h"
#include "pipe/p_context.h"
/* Pixel buffers and Vertex/index buffers are handled through these
* mesa callbacks. Framebuffer/Renderbuffer objects are
* created/managed elsewhere.
*/
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
* lookup an opaque structure. It would be nice if the handles and
* internal structure where somehow shared.
*/
static struct gl_buffer_object *
st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
{
struct st_context *st = st_context(ctx);
struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object);
_mesa_initialize_buffer_object(&st_obj->Base, name, target);
st_obj->buffer = st->pipe->create_buffer( st->pipe, 32, 0 );
return &st_obj->Base;
}
/**
* Deallocate/free a vertex/pixel buffer object.
* Called via glDeleteBuffersARB().
*/
static void
st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (st_obj->buffer)
pipe->buffer_unreference(pipe, &st_obj->buffer);
FREE(st_obj);
}
/**
* Allocate space for and store data in a buffer object. Any data that was
* previously stored in the buffer object is lost. If data is NULL,
* memory will be allocated, but no copy will occur.
* Called via glBufferDataARB().
*/
static void
st_bufferobj_data(GLcontext *ctx,
GLenum target,
GLsizeiptrARB size,
const GLvoid * data,
GLenum usage,
struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
st_obj->Base.Size = size;
st_obj->Base.Usage = usage;
pipe->buffer_data( pipe, st_obj->buffer, size, data );
}
/**
* Replace data in a subrange of buffer object. If the data range
* specified by size + offset extends beyond the end of the buffer or
* if data is NULL, no copy is performed.
* Called via glBufferSubDataARB().
*/
static void
st_bufferobj_subdata(GLcontext *ctx,
GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
const GLvoid * data, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
pipe->buffer_subdata(pipe, st_obj->buffer, offset, size, data);
}
/**
* Called via glGetBufferSubDataARB().
*/
static void
st_bufferobj_get_subdata(GLcontext *ctx,
GLenum target,
GLintptrARB offset,
GLsizeiptrARB size,
GLvoid * data, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
pipe->buffer_get_subdata(pipe, st_obj->buffer, offset, size, data);
}
/**
* Called via glMapBufferARB().
*/
static void *
st_bufferobj_map(GLcontext *ctx,
GLenum target,
GLenum access, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
GLuint flags;
switch (access) {
case GL_WRITE_ONLY:
flags = PIPE_BUFFER_FLAG_WRITE;
break;
flags = PIPE_BUFFER_FLAG_READ;
break;
case GL_READ_WRITE:
default:
flags = PIPE_BUFFER_FLAG_READ | PIPE_BUFFER_FLAG_WRITE;
break;
}
obj->Pointer = pipe->buffer_map(pipe, st_obj->buffer, flags);
return obj->Pointer;
}
/**
* Called via glMapBufferARB().
*/
static GLboolean
st_bufferobj_unmap(GLcontext *ctx,
GLenum target, struct gl_buffer_object *obj)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
pipe->buffer_unmap(pipe, st_obj->buffer);
obj->Pointer = NULL;
return GL_TRUE;
}
void
st_init_cb_bufferobjects( struct st_context *st )
{
GLcontext *ctx = st->ctx;
ctx->Driver.NewBufferObject = st_bufferobj_alloc;
ctx->Driver.DeleteBuffer = st_bufferobj_free;
ctx->Driver.BufferData = st_bufferobj_data;
ctx->Driver.BufferSubData = st_bufferobj_subdata;
ctx->Driver.GetBufferSubData = st_bufferobj_get_subdata;
ctx->Driver.MapBuffer = st_bufferobj_map;
ctx->Driver.UnmapBuffer = st_bufferobj_unmap;
}

View File

@@ -0,0 +1,66 @@
/**************************************************************************
*
* Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef ST_CB_BUFFEROBJECTS_H
#define ST_CB_BUFFEROBJECTS_H
struct st_context;
struct gl_buffer_object;
struct pipe_buffer_handle;
/**
* State_tracker vertex/pixel buffer object, derived from Mesa's
* gl_buffer_object.
*/
struct st_buffer_object
{
struct gl_buffer_object Base;
struct pipe_buffer_handle *buffer;
};
/* Hook the bufferobject implementation into mesa:
*/
void st_init_cb_bufferobjects( struct st_context *st );
/* Are the obj->Name tests necessary? Unfortunately yes, mesa
* allocates a couple of gl_buffer_object structs statically, and the
* Name == 0 test is the only way to identify them and avoid casting
* them erroneously to our structs.
*/
static INLINE struct st_buffer_object *
st_buffer_object(struct gl_buffer_object *obj)
{
if (obj->Name)
return (struct st_buffer_object *) obj;
else
return NULL;
}
#endif