glsl2: Skip talloc_parent in constant_expression of non-constant arrays.

This commit is contained in:
Eric Anholt
2010-08-04 12:57:58 -07:00
parent 8273bd4687
commit 952d0f88e1
2 changed files with 2 additions and 2 deletions

View File

@@ -690,11 +690,11 @@ ir_dereference_variable::constant_expression_value()
ir_constant *
ir_dereference_array::constant_expression_value()
{
void *ctx = talloc_parent(this);
ir_constant *array = this->array->constant_expression_value();
ir_constant *idx = this->array_index->constant_expression_value();
if ((array != NULL) && (idx != NULL)) {
void *ctx = talloc_parent(this);
if (array->type->is_matrix()) {
/* Array access of a matrix results in a vector.
*/