freedreno/a6xx: add PROG_FB_RAST stateobj

For the handful of registers that depend on the union of program/
framebuffer/rasterizer state.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3435>
This commit is contained in:
Rob Clark
2020-01-16 15:14:19 -08:00
parent 6dc9b292d0
commit 95187083c4
2 changed files with 6 additions and 0 deletions

View File

@@ -1030,6 +1030,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
}
if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
struct fd_ringbuffer *ring = fd_submit_new_ringbuffer(
emit->ctx->batch->submit, 5 * 4, FD_RINGBUFFER_STREAMING);
unsigned nr = pfb->nr_cbufs;
if (ctx->rasterizer->rasterizer_discard)
@@ -1043,6 +1046,8 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_CNTL1, 1);
OUT_RING(ring, A6XX_SP_FS_OUTPUT_CNTL1_MRT(nr));
fd6_emit_take_group(emit, ring, FD6_GROUP_PROG_FB_RAST, ENABLE_DRAW);
}
fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, ENABLE_ALL);

View File

@@ -47,6 +47,7 @@ enum fd6_state_id {
FD6_GROUP_PROG,
FD6_GROUP_PROG_BINNING,
FD6_GROUP_PROG_INTERP,
FD6_GROUP_PROG_FB_RAST,
FD6_GROUP_LRZ,
FD6_GROUP_LRZ_BINNING,
FD6_GROUP_VBO,