nv50,nvc0: enable ARB_texture_view
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
@@ -168,7 +168,7 @@ GL 4.3, GLSL 4.30:
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GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
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GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
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GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
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GL_ARB_texture_view DONE (i965)
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GL_ARB_texture_view DONE (i965, nv50, nvc0)
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GL_ARB_vertex_attrib_binding DONE (all drivers)
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62
docs/relnotes/10.4.html
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62
docs/relnotes/10.4.html
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@@ -0,0 +1,62 @@
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 10.4 Release Notes / TBD</h1>
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<p>
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Mesa 10.4 is a new development release.
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People who are concerned with stability and reliability should stick
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with a previous release or wait for Mesa 10.4.1.
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</p>
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<p>
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Mesa 10.4 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 3.3. OpenGL
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3.3 is <strong>only</strong> available if requested at context creation
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because compatibility contexts are not supported.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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TBD.
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</pre>
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<h2>New features</h2>
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<p>
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Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_texture_view on nv50, nvc0</li>
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</ul>
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<h2>Bug fixes</h2>
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TBD.
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<h2>Changes</h2>
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<ul>
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</ul>
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</div>
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</body>
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</html>
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@@ -171,6 +171,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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return 1;
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case PIPE_CAP_SEAMLESS_CUBE_MAP:
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return 1; /* class_3d >= NVA0_3D_CLASS; */
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@@ -203,7 +204,6 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_COMPUTE:
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case PIPE_CAP_DRAW_INDIRECT:
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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return 0;
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case PIPE_CAP_VENDOR_ID:
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@@ -58,10 +58,10 @@ nv50_create_sampler_view(struct pipe_context *pipe,
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{
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uint32_t flags = 0;
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if (res->target == PIPE_TEXTURE_RECT || res->target == PIPE_BUFFER)
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if (templ->target == PIPE_TEXTURE_RECT || templ->target == PIPE_BUFFER)
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flags |= NV50_TEXVIEW_SCALED_COORDS;
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return nv50_create_texture_view(pipe, res, templ, flags, res->target);
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return nv50_create_texture_view(pipe, res, templ, flags, templ->target);
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}
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struct pipe_sampler_view *
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@@ -170,6 +170,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_GATHER_SM5:
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case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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return 1;
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case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
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return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
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@@ -187,7 +188,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
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case PIPE_CAP_FAKE_SW_MSAA:
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case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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return 0;
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case PIPE_CAP_VENDOR_ID:
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@@ -61,10 +61,10 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
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{
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uint32_t flags = 0;
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if (res->target == PIPE_TEXTURE_RECT || res->target == PIPE_BUFFER)
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if (templ->target == PIPE_TEXTURE_RECT || templ->target == PIPE_BUFFER)
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flags |= NV50_TEXVIEW_SCALED_COORDS;
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return nvc0_create_texture_view(pipe, res, templ, flags, res->target);
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return nvc0_create_texture_view(pipe, res, templ, flags, templ->target);
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}
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struct pipe_sampler_view *
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