gallium/radeon: mark shader rings as highest-priority buffers

and rename the enum

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-08-11 22:00:49 +02:00
parent e2bb24f213
commit 95020c6dfd
5 changed files with 7 additions and 7 deletions

View File

@@ -561,7 +561,6 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
ITEM(SAMPLER_BUFFER),
ITEM(VERTEX_BUFFER),
ITEM(SHADER_RW_BUFFER),
ITEM(RINGS_STREAMOUT),
ITEM(SCRATCH_BUFFER),
ITEM(COMPUTE_GLOBAL),
ITEM(SAMPLER_TEXTURE),
@@ -574,6 +573,7 @@ static const char *priority_to_string(enum radeon_bo_priority priority)
ITEM(CMASK),
ITEM(DCC),
ITEM(HTILE),
ITEM(SHADER_RINGS),
};
#undef ITEM