mesa: eliminate debug output message_insert
Add validate_length, and call it together with log_msg directly instead of message_insert. No functional change. v2: make sure length is non-negative (i.e., known) before calling validate_length, noted by Timothy Arceri Signed-off-by: Chia-I Wu <olv@lunarg.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -719,33 +719,18 @@ error:
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}
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/**
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* This is a generic message insert function.
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* Validation of source, type and severity parameters should be done
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* before calling this funtion.
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*/
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static void
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message_insert(GLenum source, GLenum type, GLuint id,
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GLenum severity, GLint length, const GLchar *buf,
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const char *callerstr)
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static GLboolean
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validate_length(struct gl_context *ctx, const char *callerstr, GLsizei length)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (length < 0)
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length = strlen(buf);
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if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"%s(length=%d, which is not less than "
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"GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, length,
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MAX_DEBUG_MESSAGE_LENGTH);
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return;
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return GL_FALSE;
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}
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log_msg(ctx,
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gl_enum_to_debug_source(source),
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gl_enum_to_debug_type(type), id,
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gl_enum_to_debug_severity(severity), length, buf);
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return GL_TRUE;
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}
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@@ -761,7 +746,15 @@ _mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
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if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
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return; /* GL_INVALID_ENUM */
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message_insert(source, type, id, severity, length, buf, callerstr);
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if (length < 0)
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length = strlen(buf);
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if (!validate_length(ctx, callerstr, length))
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return; /* GL_INVALID_VALUE */
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log_msg(ctx, gl_enum_to_debug_source(source),
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gl_enum_to_debug_type(type), id,
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gl_enum_to_debug_severity(severity),
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length, buf);
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}
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@@ -913,10 +906,13 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
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if (length < 0)
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length = strlen(message);
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if (!validate_length(ctx, callerstr, length))
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return; /* GL_INVALID_VALUE */
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message_insert(source, GL_DEBUG_TYPE_PUSH_GROUP, id,
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GL_DEBUG_SEVERITY_NOTIFICATION, length,
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message, callerstr);
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log_msg(ctx, gl_enum_to_debug_source(source),
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MESA_DEBUG_TYPE_PUSH_GROUP, id,
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MESA_DEBUG_SEVERITY_NOTIFICATION, length,
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message);
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/* pop reuses the message details from push so we store this */
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emptySlot = debug_get_group_message(debug);
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@@ -950,9 +946,6 @@ _mesa_PopDebugGroup(void)
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debug_pop_group(debug);
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gdmessage = debug_get_group_message(debug);
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/* using log_msg() directly here as verification of parameters
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* already done in push
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*/
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log_msg(ctx, gdmessage->source,
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gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
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gdmessage->id,
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