nir: fix gathering TESS_LEVEL_INNER/OUTER usage with lowered IO
Those varyings shouldn't flag patch_inputs_read/patch_outputs_written. Fixes:10be706778
- nir: gather indirect info from lowered IO intrinsics Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26275> (cherry picked from commit7a9b73fcb8
)
This commit is contained in:

committed by
Eric Engestrom

parent
3ed7b95a55
commit
94ad18d1e7
@@ -184,7 +184,7 @@
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"description": "nir: fix gathering TESS_LEVEL_INNER/OUTER usage with lowered IO",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "10be706778bd670197a66765c550cbb3a0cfda6d",
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"notes": null
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@@ -410,10 +410,16 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,
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{
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uint64_t slot_mask = 0;
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uint16_t slot_mask_16bit = 0;
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bool is_patch_special = false;
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if (nir_intrinsic_infos[instr->intrinsic].index_map[NIR_INTRINSIC_IO_SEMANTICS] > 0) {
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nir_io_semantics semantics = nir_intrinsic_io_semantics(instr);
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is_patch_special = semantics.location == VARYING_SLOT_TESS_LEVEL_INNER ||
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semantics.location == VARYING_SLOT_TESS_LEVEL_OUTER ||
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semantics.location == VARYING_SLOT_BOUNDING_BOX0 ||
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semantics.location == VARYING_SLOT_BOUNDING_BOX1;
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if (semantics.location >= VARYING_SLOT_PATCH0 &&
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semantics.location <= VARYING_SLOT_PATCH31) {
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/* Generic per-patch I/O. */
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@@ -516,7 +522,8 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,
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case nir_intrinsic_load_input_vertex:
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case nir_intrinsic_load_interpolated_input:
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if (shader->info.stage == MESA_SHADER_TESS_EVAL &&
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instr->intrinsic == nir_intrinsic_load_input) {
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instr->intrinsic == nir_intrinsic_load_input &&
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!is_patch_special) {
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shader->info.patch_inputs_read |= slot_mask;
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if (!nir_src_is_const(*nir_get_io_offset_src(instr)))
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shader->info.patch_inputs_read_indirectly |= slot_mask;
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@@ -541,7 +548,8 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,
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case nir_intrinsic_load_per_vertex_output:
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case nir_intrinsic_load_per_primitive_output:
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if (shader->info.stage == MESA_SHADER_TESS_CTRL &&
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instr->intrinsic == nir_intrinsic_load_output) {
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instr->intrinsic == nir_intrinsic_load_output &&
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!is_patch_special) {
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shader->info.patch_outputs_read |= slot_mask;
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if (!nir_src_is_const(*nir_get_io_offset_src(instr)))
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shader->info.patch_outputs_accessed_indirectly |= slot_mask;
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@@ -575,7 +583,8 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,
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case nir_intrinsic_store_per_vertex_output:
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case nir_intrinsic_store_per_primitive_output:
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if (shader->info.stage == MESA_SHADER_TESS_CTRL &&
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instr->intrinsic == nir_intrinsic_store_output) {
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instr->intrinsic == nir_intrinsic_store_output &&
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!is_patch_special) {
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shader->info.patch_outputs_written |= slot_mask;
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if (!nir_src_is_const(*nir_get_io_offset_src(instr)))
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shader->info.patch_outputs_accessed_indirectly |= slot_mask;
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@@ -617,7 +617,7 @@ void si_nir_scan_shader(struct si_screen *sscreen, const struct nir_shader *nir,
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}
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/* tess factors are loaded as input instead of system value */
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info->reads_tess_factors = nir->info.patch_inputs_read &
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info->reads_tess_factors = nir->info.inputs_read &
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(BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_INNER) |
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BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_OUTER));
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