more GL 1.3 updates
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: glapi.c,v 1.56 2001/06/06 22:55:28 davem69 Exp $ */
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/* $Id: glapi.c,v 1.57 2001/09/14 02:48:53 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -850,6 +850,61 @@ static struct name_address_offset static_functions[] = {
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{ "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D },
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#undef NAME
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/* 1.3 */
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#ifdef GL_VERSION_1_3
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) NotImplemented
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#endif
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{ "glActiveTexture", (GLvoid *) NAME(glActiveTexture), _gloffset_ActiveTextureARB },
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{ "glClientActiveTexture", (GLvoid *) NAME(glClientActiveTexture), _gloffset_ClientActiveTextureARB },
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{ "glCompressedTexImage1D", (GLvoid *) NAME(glCompressedTexImage1D), _gloffset_CompressedTexImage1DARB },
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{ "glCompressedTexImage2D", (GLvoid *) NAME(glCompressedTexImage2D), _gloffset_CompressedTexImage2DARB },
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{ "glCompressedTexImage3D", (GLvoid *) NAME(glCompressedTexImage3D), _gloffset_CompressedTexImage3DARB },
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{ "glCompressedTexSubImage1D", (GLvoid *) NAME(glCompressedTexSubImage1D), _gloffset_CompressedTexSubImage1DARB },
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{ "glCompressedTexSubImage2D", (GLvoid *) NAME(glCompressedTexSubImage2D), _gloffset_CompressedTexSubImage2DARB },
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{ "glCompressedTexSubImage3D", (GLvoid *) NAME(glCompressedTexSubImage3D), _gloffset_CompressedTexSubImage3DARB },
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{ "glGetCompressedTexImage", (GLvoid *) NAME(glGetCompressedTexImage), _gloffset_GetCompressedTexImageARB },
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{ "glMultiTexCoord1d", (GLvoid *) NAME(glMultiTexCoord1d), _gloffset_MultiTexCoord1dARB },
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{ "glMultiTexCoord1dv", (GLvoid *) NAME(glMultiTexCoord1dv), _gloffset_MultiTexCoord1dvARB },
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{ "glMultiTexCoord1f", (GLvoid *) NAME(glMultiTexCoord1f), _gloffset_MultiTexCoord1fARB },
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{ "glMultiTexCoord1fv", (GLvoid *) NAME(glMultiTexCoord1fv), _gloffset_MultiTexCoord1fvARB },
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{ "glMultiTexCoord1i", (GLvoid *) NAME(glMultiTexCoord1i), _gloffset_MultiTexCoord1iARB },
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{ "glMultiTexCoord1iv", (GLvoid *) NAME(glMultiTexCoord1iv), _gloffset_MultiTexCoord1ivARB },
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{ "glMultiTexCoord1s", (GLvoid *) NAME(glMultiTexCoord1s), _gloffset_MultiTexCoord1sARB },
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{ "glMultiTexCoord1sv", (GLvoid *) NAME(glMultiTexCoord1sv), _gloffset_MultiTexCoord1svARB },
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{ "glMultiTexCoord2d", (GLvoid *) NAME(glMultiTexCoord2d), _gloffset_MultiTexCoord2dARB },
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{ "glMultiTexCoord2dv", (GLvoid *) NAME(glMultiTexCoord2dv), _gloffset_MultiTexCoord2dvARB },
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{ "glMultiTexCoord2f", (GLvoid *) NAME(glMultiTexCoord2f), _gloffset_MultiTexCoord2fARB },
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{ "glMultiTexCoord2fv", (GLvoid *) NAME(glMultiTexCoord2fv), _gloffset_MultiTexCoord2fvARB },
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{ "glMultiTexCoord2i", (GLvoid *) NAME(glMultiTexCoord2i), _gloffset_MultiTexCoord2iARB },
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{ "glMultiTexCoord2iv", (GLvoid *) NAME(glMultiTexCoord2iv), _gloffset_MultiTexCoord2ivARB },
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{ "glMultiTexCoord2s", (GLvoid *) NAME(glMultiTexCoord2s), _gloffset_MultiTexCoord2sARB },
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{ "glMultiTexCoord2sv", (GLvoid *) NAME(glMultiTexCoord2sv), _gloffset_MultiTexCoord2svARB },
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{ "glMultiTexCoord3d", (GLvoid *) NAME(glMultiTexCoord3d), _gloffset_MultiTexCoord3dARB },
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{ "glMultiTexCoord3dv", (GLvoid *) NAME(glMultiTexCoord3dv), _gloffset_MultiTexCoord3dvARB },
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{ "glMultiTexCoord3f", (GLvoid *) NAME(glMultiTexCoord3f), _gloffset_MultiTexCoord3fARB },
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{ "glMultiTexCoord3fv", (GLvoid *) NAME(glMultiTexCoord3fv), _gloffset_MultiTexCoord3fvARB },
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{ "glMultiTexCoord3i", (GLvoid *) NAME(glMultiTexCoord3i), _gloffset_MultiTexCoord3iARB },
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{ "glMultiTexCoord3iv", (GLvoid *) NAME(glMultiTexCoord3iv), _gloffset_MultiTexCoord3ivARB },
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{ "glMultiTexCoord3s", (GLvoid *) NAME(glMultiTexCoord3s), _gloffset_MultiTexCoord3sARB },
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{ "glMultiTexCoord3sv", (GLvoid *) NAME(glMultiTexCoord3sv), _gloffset_MultiTexCoord3svARB },
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{ "glMultiTexCoord4d", (GLvoid *) NAME(glMultiTexCoord4d), _gloffset_MultiTexCoord4dARB },
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{ "glMultiTexCoord4dv", (GLvoid *) NAME(glMultiTexCoord4dv), _gloffset_MultiTexCoord4dvARB },
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{ "glMultiTexCoord4f", (GLvoid *) NAME(glMultiTexCoord4f), _gloffset_MultiTexCoord4fARB },
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{ "glMultiTexCoord4fv", (GLvoid *) NAME(glMultiTexCoord4fv), _gloffset_MultiTexCoord4fvARB },
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{ "glMultiTexCoord4i", (GLvoid *) NAME(glMultiTexCoord4i), _gloffset_MultiTexCoord4iARB },
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{ "glMultiTexCoord4iv", (GLvoid *) NAME(glMultiTexCoord4iv), _gloffset_MultiTexCoord4ivARB },
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{ "glMultiTexCoord4s", (GLvoid *) NAME(glMultiTexCoord4s), _gloffset_MultiTexCoord4sARB },
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{ "glMultiTexCoord4sv", (GLvoid *) NAME(glMultiTexCoord4sv), _gloffset_MultiTexCoord4svARB },
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{ "glLoadTransposeMatrixd", (GLvoid *) NAME(glLoadTransposeMatrixd), _gloffset_LoadTransposeMatrixdARB },
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{ "glLoadTransposeMatrixf", (GLvoid *) NAME(glLoadTransposeMatrixf), _gloffset_LoadTransposeMatrixfARB },
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{ "glMultTransposeMatrixd", (GLvoid *) NAME(glMultTransposeMatrixd), _gloffset_MultTransposeMatrixdARB },
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{ "glMultTransposeMatrixf", (GLvoid *) NAME(glMultTransposeMatrixf), _gloffset_MultTransposeMatrixfARB },
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{ "glSampleCoverage", (GLvoid *) NAME(glSampleCoverage), _gloffset_SampleCoverageARB },
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{ "glSamplePass", (GLvoid *) NAME(glSamplePass), _gloffset_SamplePassARB },
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#undef NAME
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/* ARB 1. GL_ARB_multitexture */
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#ifdef GL_ARB_multitexture
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#define NAME(X) (GLvoid *) X
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@@ -904,29 +959,29 @@ static struct name_address_offset static_functions[] = {
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{ "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB },
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#undef NAME
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/* ARB 5. GL_ARB_multisample */
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/* ARB 5. GL_ARB_multisample */
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#ifdef GL_ARB_multisample
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
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{ "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB },
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#undef NAME
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/* ARB 12. GL_ARB_texture_compression */
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/* ARB 12. GL_ARB_texture_compression */
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#if 000
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#if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB)
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
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{ "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
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{ "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
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{ "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
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{ "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
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{ "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
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{ "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
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{ "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB },
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{ "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB },
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{ "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB },
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{ "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB },
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{ "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB },
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{ "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB },
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{ "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB },
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#undef NAME
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#endif
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@@ -1184,7 +1239,7 @@ static struct name_address_offset static_functions[] = {
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{ "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX },
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#undef NAME
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/* 58. GL_SGIX_tag_sample_buffer */
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/* 58. GL_SGIX_tag_sample_buffer */
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#ifdef GL_SGIX_tag_sample_buffer
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#define NAME(X) (GLvoid *) X
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#else
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@@ -1310,7 +1365,7 @@ static struct name_address_offset static_functions[] = {
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{ "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT },
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#undef NAME
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/* 102. GL_SGIX_fragment_lighting */
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/* 102. GL_SGIX_fragment_lighting */
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#ifdef GL_SGIX_fragment_lighting
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#define NAME(X) (GLvoid *) X
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#else
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@@ -1336,83 +1391,83 @@ static struct name_address_offset static_functions[] = {
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{ "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX },
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#undef NAME
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/* 112. GL_EXT_draw_range_elements */
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/* 112. GL_EXT_draw_range_elements */
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#if 000
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#ifdef GL_EXT_draw_range_elements
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
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{ "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT },
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#undef NAME
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#endif
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/* 117. GL_EXT_light_texture */
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/* 117. GL_EXT_light_texture */
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#if 000
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#ifdef GL_EXT_light_texture
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
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{ "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
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{ "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
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{ "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT },
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{ "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT },
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{ "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT },
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#undef NAME
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/* 135. GL_INTEL_texture_scissor */
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/* 135. GL_INTEL_texture_scissor */
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#ifdef GL_INTEL_texture_scissor
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
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{ "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
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{ "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL },
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{ "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL },
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#undef NAME
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/* 136. GL_INTEL_parallel_arrays */
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/* 136. GL_INTEL_parallel_arrays */
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#ifdef GL_INTEL_parallel_arrays
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
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{ "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
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{ "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
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{ "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
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{ "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL },
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{ "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL },
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{ "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL },
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{ "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL },
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#undef NAME
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#endif
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/* 138. GL_EXT_pixel_transform */
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/* 138. GL_EXT_pixel_transform */
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#if 000
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#ifdef GL_EXT_pixel_transform
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
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{ "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
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{ "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
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{ "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
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{ "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
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{ "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
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{ "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT },
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{ "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT },
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{ "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT },
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{ "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT },
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{ "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT },
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{ "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT },
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#undef NAME
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#endif
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/* 145. GL_EXT_secondary_color */
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/* 145. GL_EXT_secondary_color */
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#ifdef GL_EXT_secondary_color
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
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{ "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
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{ "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
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{ "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
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{ "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
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{ "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
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{ "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
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{ "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
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{ "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
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{ "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT },
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{ "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT },
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{ "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT },
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{ "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT },
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{ "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT },
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{ "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT },
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{ "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT },
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{ "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT },
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{ "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT },
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{ "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT },
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{ "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT },
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{ "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT },
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@@ -1596,7 +1651,7 @@ static struct name_address_offset static_functions[] = {
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{ "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT },
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#undef NAME
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/* 190. GL_NV_vertex_array_range */
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/* 190. GL_NV_vertex_array_range */
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#ifdef GL_NV_vertex_array_range
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#define NAME(X) (GLvoid *) X
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#else
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@@ -1645,14 +1700,14 @@ static struct name_address_offset static_functions[] = {
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{ "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA },
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#undef NAME
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/* 209. WGL_EXT_multisample */
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/* 209. WGL_EXT_multisample */
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#ifdef WGL_EXT_multisample
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#define NAME(X) (GLvoid *) X
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#else
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#define NAME(X) (GLvoid *) NotImplemented
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#endif
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{ "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
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{ "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
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{ "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS },
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{ "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS },
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#undef NAME
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{ NULL, NULL } /* end of list marker */
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@@ -1670,7 +1725,7 @@ get_static_proc_offset(const char *funcName)
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GLuint i;
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for (i = 0; static_functions[i].Name; i++) {
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if (strcmp(static_functions[i].Name, funcName) == 0) {
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return static_functions[i].Offset;
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return static_functions[i].Offset;
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}
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}
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return -1;
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