Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
This commit is contained in:
@@ -821,7 +821,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
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ctx->Point.PointSprite = state;
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break;
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#if FEATURE_NV_vertex_program
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#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
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case GL_VERTEX_PROGRAM_NV:
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CHECK_EXTENSION2(NV_vertex_program, ARB_vertex_program, cap);
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if (ctx->VertexProgram.Enabled == state)
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@@ -843,6 +843,8 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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ctx->VertexProgram.TwoSideEnabled = state;
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break;
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#endif
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#if FEATURE_NV_vertex_program
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case GL_MAP1_VERTEX_ATTRIB0_4_NV:
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case GL_MAP1_VERTEX_ATTRIB1_4_NV:
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case GL_MAP1_VERTEX_ATTRIB2_4_NV:
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@@ -1286,7 +1288,7 @@ _mesa_IsEnabled( GLenum cap )
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case GL_POINT_SPRITE_NV:
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return ctx->Point.PointSprite;
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#if FEATURE_NV_vertex_program
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#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
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case GL_VERTEX_PROGRAM_NV:
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CHECK_EXTENSION(NV_vertex_program);
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return ctx->VertexProgram.Enabled;
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@@ -1296,6 +1298,8 @@ _mesa_IsEnabled( GLenum cap )
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case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
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CHECK_EXTENSION(NV_vertex_program);
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return ctx->VertexProgram.TwoSideEnabled;
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#endif
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#if FEATURE_NV_vertex_program
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case GL_VERTEX_ATTRIB_ARRAY0_NV:
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case GL_VERTEX_ATTRIB_ARRAY1_NV:
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case GL_VERTEX_ATTRIB_ARRAY2_NV:
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@@ -32,7 +32,7 @@
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*/
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#define CHECK_EXT1(EXT1, FUNC) \
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if (!ctx->Extensions.EXT1) { \
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_mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \
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_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
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return; \
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}
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@@ -41,10 +41,29 @@
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*/
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#define CHECK_EXT2(EXT1, EXT2, FUNC) \
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if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \
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_mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \
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_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
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return; \
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}
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/*
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* Check if either of three extensions is enabled.
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*/
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#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \
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if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \
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!ctx->Extensions.EXT3) { \
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_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
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return; \
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}
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/*
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* Check if either of four extensions is enabled.
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*/
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#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \
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if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \
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!ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \
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_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \
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return; \
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}
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void GLAPIENTRY
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@@ -1390,27 +1409,27 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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params[0] = ctx->VertexProgram.Enabled;
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break;
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case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetBooleanv");
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params[0] = ctx->VertexProgram.PointSizeEnabled;
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break;
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case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetBooleanv");
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params[0] = ctx->VertexProgram.TwoSideEnabled;
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break;
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case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
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params[0] = INT_TO_BOOLEAN(ctx->Const.MaxProgramMatrixStackDepth);
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break;
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case GL_MAX_TRACK_MATRICES_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
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params[0] = INT_TO_BOOLEAN(ctx->Const.MaxProgramMatrices);
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break;
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case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
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params[0] = ctx->CurrentStack->Depth + 1;
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break;
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case GL_CURRENT_MATRIX_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetBooleanv");
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{
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const GLfloat *matrix = ctx->CurrentStack->Top->m;
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params[0] = FLOAT_TO_BOOLEAN(matrix[0]);
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@@ -1436,7 +1455,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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params[0] = INT_TO_BOOLEAN((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
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break;
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case GL_PROGRAM_ERROR_POSITION_NV:
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CHECK_EXT1(NV_vertex_program, "GetBooleanv");
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CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetBooleanv");
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params[0] = INT_TO_BOOLEAN(ctx->Program.ErrorPos);
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break;
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case GL_VERTEX_ATTRIB_ARRAY0_NV:
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@@ -1572,11 +1591,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
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params[0] = ctx->FragmentProgram.Enabled;
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break;
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case GL_MAX_TEXTURE_COORDS_NV:
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CHECK_EXT1(NV_fragment_program, "GetBooleanv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetBooleanv");
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params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTextureCoordUnits);
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break;
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case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
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CHECK_EXT1(NV_fragment_program, "GetBooleanv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetBooleanv");
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params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTextureImageUnits);
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break;
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case GL_FRAGMENT_PROGRAM_BINDING_NV:
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@@ -3208,27 +3227,27 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
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params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.Enabled);
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break;
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case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetFloatv");
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params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.PointSizeEnabled);
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break;
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case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetFloatv");
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params[0] = BOOLEAN_TO_FLOAT(ctx->VertexProgram.TwoSideEnabled);
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break;
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case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
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params[0] = (GLfloat)(ctx->Const.MaxProgramMatrixStackDepth);
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break;
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case GL_MAX_TRACK_MATRICES_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
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params[0] = (GLfloat)(ctx->Const.MaxProgramMatrices);
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break;
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case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
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params[0] = BOOLEAN_TO_FLOAT(ctx->CurrentStack->Depth + 1);
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break;
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case GL_CURRENT_MATRIX_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetFloatv");
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{
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const GLfloat *matrix = ctx->CurrentStack->Top->m;
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params[0] = matrix[0];
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@@ -3254,7 +3273,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
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params[0] = (GLfloat)((ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0));
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break;
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case GL_PROGRAM_ERROR_POSITION_NV:
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CHECK_EXT1(NV_vertex_program, "GetFloatv");
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CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetFloatv");
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params[0] = (GLfloat)(ctx->Program.ErrorPos);
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break;
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case GL_VERTEX_ATTRIB_ARRAY0_NV:
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@@ -3390,11 +3409,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
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params[0] = BOOLEAN_TO_FLOAT(ctx->FragmentProgram.Enabled);
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break;
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case GL_MAX_TEXTURE_COORDS_NV:
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CHECK_EXT1(NV_fragment_program, "GetFloatv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetFloatv");
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params[0] = (GLfloat)(ctx->Const.MaxTextureCoordUnits);
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break;
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case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
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CHECK_EXT1(NV_fragment_program, "GetFloatv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetFloatv");
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params[0] = (GLfloat)(ctx->Const.MaxTextureImageUnits);
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break;
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case GL_FRAGMENT_PROGRAM_BINDING_NV:
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@@ -5026,27 +5045,27 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
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params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.Enabled);
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break;
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case GL_VERTEX_PROGRAM_POINT_SIZE_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetIntegerv");
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params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.PointSizeEnabled);
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break;
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case GL_VERTEX_PROGRAM_TWO_SIDE_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT2(NV_vertex_program, ARB_vertex_program, "GetIntegerv");
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params[0] = BOOLEAN_TO_INT(ctx->VertexProgram.TwoSideEnabled);
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break;
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case GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
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params[0] = ctx->Const.MaxProgramMatrixStackDepth;
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break;
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case GL_MAX_TRACK_MATRICES_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
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params[0] = ctx->Const.MaxProgramMatrices;
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break;
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case GL_CURRENT_MATRIX_STACK_DEPTH_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
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params[0] = BOOLEAN_TO_INT(ctx->CurrentStack->Depth + 1);
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break;
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case GL_CURRENT_MATRIX_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT3(NV_vertex_program, ARB_vertex_program, ARB_fragment_program, "GetIntegerv");
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{
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const GLfloat *matrix = ctx->CurrentStack->Top->m;
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params[0] = IROUND(matrix[0]);
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@@ -5072,7 +5091,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
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params[0] = (ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0);
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break;
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case GL_PROGRAM_ERROR_POSITION_NV:
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CHECK_EXT1(NV_vertex_program, "GetIntegerv");
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CHECK_EXT4(NV_vertex_program, ARB_vertex_program, NV_fragment_program, ARB_fragment_program, "GetIntegerv");
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params[0] = ctx->Program.ErrorPos;
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break;
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case GL_VERTEX_ATTRIB_ARRAY0_NV:
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@@ -5208,11 +5227,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
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params[0] = BOOLEAN_TO_INT(ctx->FragmentProgram.Enabled);
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break;
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case GL_MAX_TEXTURE_COORDS_NV:
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CHECK_EXT1(NV_fragment_program, "GetIntegerv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetIntegerv");
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params[0] = ctx->Const.MaxTextureCoordUnits;
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break;
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case GL_MAX_TEXTURE_IMAGE_UNITS_NV:
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CHECK_EXT1(NV_fragment_program, "GetIntegerv");
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CHECK_EXT2(NV_fragment_program, ARB_fragment_program, "GetIntegerv");
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params[0] = ctx->Const.MaxTextureImageUnits;
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break;
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case GL_FRAGMENT_PROGRAM_BINDING_NV:
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@@ -704,29 +704,36 @@ StateVars = [
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# GL_NV_vertex_program
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( "GL_VERTEX_PROGRAM_NV", GLboolean,
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["ctx->VertexProgram.Enabled"], "", ["NV_vertex_program", "ARB_vertex_program"] ),
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["ctx->VertexProgram.Enabled"], "",
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["NV_vertex_program", "ARB_vertex_program"] ),
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( "GL_VERTEX_PROGRAM_POINT_SIZE_NV", GLboolean,
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["ctx->VertexProgram.PointSizeEnabled"], "", ["NV_vertex_program"] ),
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["ctx->VertexProgram.PointSizeEnabled"], "",
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["NV_vertex_program", "ARB_vertex_program"] ),
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( "GL_VERTEX_PROGRAM_TWO_SIDE_NV", GLboolean,
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["ctx->VertexProgram.TwoSideEnabled"], "", ["NV_vertex_program"] ),
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["ctx->VertexProgram.TwoSideEnabled"], "",
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["NV_vertex_program", "ARB_vertex_program"] ),
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( "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", GLint,
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["ctx->Const.MaxProgramMatrixStackDepth"], "", ["NV_vertex_program"] ),
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["ctx->Const.MaxProgramMatrixStackDepth"], "",
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["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
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( "GL_MAX_TRACK_MATRICES_NV", GLint,
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["ctx->Const.MaxProgramMatrices"], "", ["NV_vertex_program"] ),
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["ctx->Const.MaxProgramMatrices"], "",
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["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
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( "GL_CURRENT_MATRIX_STACK_DEPTH_NV", GLboolean,
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["ctx->CurrentStack->Depth + 1"], "", ["NV_vertex_program"] ),
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["ctx->CurrentStack->Depth + 1"], "",
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["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
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( "GL_CURRENT_MATRIX_NV", GLfloat,
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["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
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"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
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"matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]",
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"matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ],
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"const GLfloat *matrix = ctx->CurrentStack->Top->m;",
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["NV_vertex_program"] ),
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["NV_vertex_program", "ARB_vertex_program", "ARB_fragment_program"] ),
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( "GL_VERTEX_PROGRAM_BINDING_NV", GLint,
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["(ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)"],
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"", ["NV_vertex_program"] ),
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( "GL_PROGRAM_ERROR_POSITION_NV", GLint,
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["ctx->Program.ErrorPos"], "", ["NV_vertex_program"] ),
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["ctx->Program.ErrorPos"], "", ["NV_vertex_program",
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"ARB_vertex_program", "NV_fragment_program", "ARB_fragment_program"] ),
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( "GL_VERTEX_ATTRIB_ARRAY0_NV", GLboolean,
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["ctx->Array.VertexAttrib[0].Enabled"], "", ["NV_vertex_program"] ),
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( "GL_VERTEX_ATTRIB_ARRAY1_NV", GLboolean,
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@@ -796,9 +803,11 @@ StateVars = [
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( "GL_FRAGMENT_PROGRAM_NV", GLboolean,
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["ctx->FragmentProgram.Enabled"], "", ["NV_fragment_program"] ),
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( "GL_MAX_TEXTURE_COORDS_NV", GLint,
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["ctx->Const.MaxTextureCoordUnits"], "", ["NV_fragment_program"] ),
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["ctx->Const.MaxTextureCoordUnits"], "",
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["NV_fragment_program", "ARB_fragment_program"] ),
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( "GL_MAX_TEXTURE_IMAGE_UNITS_NV", GLint,
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["ctx->Const.MaxTextureImageUnits"], "", ["NV_fragment_program"] ),
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["ctx->Const.MaxTextureImageUnits"], "",
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["NV_fragment_program", "ARB_fragment_program"] ),
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( "GL_FRAGMENT_PROGRAM_BINDING_NV", GLint,
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["ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0"],
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"", ["NV_fragment_program"] ),
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@@ -1039,10 +1048,16 @@ def EmitGetFunction(stateVars, returnType):
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if len(extensions) == 1:
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print (' CHECK_EXT1(%s, "%s");' %
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(extensions[0], function))
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else:
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assert len(extensions) == 2
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elif len(extensions) == 2:
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print (' CHECK_EXT2(%s, %s, "%s");' %
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(extensions[0], extensions[1], function))
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elif len(extensions) == 3:
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print (' CHECK_EXT3(%s, %s, %s, "%s");' %
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(extensions[0], extensions[1], extensions[2], function))
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else:
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assert len(extensions) == 4
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print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' %
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(extensions[0], extensions[1], extensions[2], extensions[3], function))
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if optionalCode:
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print " {"
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print " " + optionalCode
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@@ -1102,7 +1117,7 @@ def EmitHeader():
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*/
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#define CHECK_EXT1(EXT1, FUNC) \\
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if (!ctx->Extensions.EXT1) { \\
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_mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \\
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_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
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return; \\
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}
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@@ -1111,10 +1126,29 @@ def EmitHeader():
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*/
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#define CHECK_EXT2(EXT1, EXT2, FUNC) \\
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if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \\
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, FUNC "(0x%x)", (int) pname); \\
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
|
||||
return; \\
|
||||
}
|
||||
|
||||
/*
|
||||
* Check if either of three extensions is enabled.
|
||||
*/
|
||||
#define CHECK_EXT3(EXT1, EXT2, EXT3, FUNC) \\
|
||||
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
|
||||
!ctx->Extensions.EXT3) { \\
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
|
||||
return; \\
|
||||
}
|
||||
|
||||
/*
|
||||
* Check if either of four extensions is enabled.
|
||||
*/
|
||||
#define CHECK_EXT4(EXT1, EXT2, EXT3, EXT4, FUNC) \\
|
||||
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2 && \\
|
||||
!ctx->Extensions.EXT3 && !ctx->Extensions.EXT4) { \\
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, FUNC "(0x%x)", (int) pname); \\
|
||||
return; \\
|
||||
}
|
||||
|
||||
"""
|
||||
return
|
||||
|
@@ -107,14 +107,14 @@ _mesa_init_program(GLcontext *ctx)
|
||||
void
|
||||
_mesa_free_program_data(GLcontext *ctx)
|
||||
{
|
||||
#if FEATURE_NV_vertex_program
|
||||
#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
|
||||
if (ctx->VertexProgram.Current) {
|
||||
ctx->VertexProgram.Current->Base.RefCount--;
|
||||
if (ctx->VertexProgram.Current->Base.RefCount <= 0)
|
||||
ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
|
||||
}
|
||||
#endif
|
||||
#if FEATURE_NV_fragment_program
|
||||
#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
|
||||
if (ctx->FragmentProgram.Current) {
|
||||
ctx->FragmentProgram.Current->Base.RefCount--;
|
||||
if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
|
||||
|
Reference in New Issue
Block a user