amd/common: Fix various non-critical integer overflows

The result of 0xf << 28 is a signed integer and hence overflows into the sign
bit. In practice compilers did the right thing here, since the intent of the
code was unsigned arithmetic anyway.

Cc: mesa-stable
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6568>
This commit is contained in:
Tony Wasserka
2020-09-02 19:15:01 +02:00
committed by Marge Bot
parent 2182bbf84f
commit 93c8777ace

View File

@@ -64,7 +64,7 @@ ac_get_cb_shader_mask(unsigned spi_shader_col_format)
cb_shader_mask |= 0x3 << (i * 4);
break;
case V_028714_SPI_SHADER_32_AR:
cb_shader_mask |= 0x9 << (i * 4);
cb_shader_mask |= 0x9u << (i * 4);
break;
case V_028714_SPI_SHADER_FP16_ABGR:
case V_028714_SPI_SHADER_UNORM16_ABGR:
@@ -72,7 +72,7 @@ ac_get_cb_shader_mask(unsigned spi_shader_col_format)
case V_028714_SPI_SHADER_UINT16_ABGR:
case V_028714_SPI_SHADER_SINT16_ABGR:
case V_028714_SPI_SHADER_32_ABGR:
cb_shader_mask |= 0xf << (i * 4);
cb_shader_mask |= 0xfu << (i * 4);
break;
default:
assert(0);