nir: Change nir_shader_get_entrypoint to return an impl.
Jason suggested adding an assert(function->impl) here. All callers of this function actually want ->impl, so I decided just to change the API. We also change the nir_lower_io_to_temporaries API here. All but one caller passed nir_shader_get_entrypoint(), and with the previous commit, it now uses a nir_function_impl internally. Folding this change in avoids the need to change it and change it back. v2: Fix one call I missed in ir3_compiler (caught by Eric). Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
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@@ -128,12 +128,7 @@ void
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nir_lower_bitmap(nir_shader *shader,
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const nir_lower_bitmap_options *options)
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{
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nir_function *function;
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assert(shader->stage == MESA_SHADER_FRAGMENT);
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function = nir_shader_get_entrypoint(shader);
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if (function->impl)
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lower_bitmap_impl(function->impl, options);
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lower_bitmap_impl(nir_shader_get_entrypoint(shader), options);
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}
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