nir: rename has_txs to has_texture_scaling
Convert it to an opt-in for backends to prefer and use nir_load_texture_scale instead of txs for nir lowerings. Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com> Suggested-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24054>
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@@ -50,8 +50,7 @@
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.vertex_id_zero_based = true, \
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.lower_base_vertex = true, \
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.support_16bit_alu = true, \
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.lower_uniforms_to_ubo = true, \
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.has_txs = true
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.lower_uniforms_to_ubo = true
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#define COMMON_SCALAR_OPTIONS \
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.lower_to_scalar = true, \
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