radeonsi/gfx8: enable TC-compatible HTILE from the beginning as before
Fixes: 0d83e7f4b9
- radeonsi: enable TC-compatible HTILE on demand for best Z/S performance
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2921
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2967
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5095>
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@@ -995,7 +995,15 @@ static struct si_texture *si_texture_create_object(struct pipe_screen *screen,
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/* don't include stencil-only formats which we don't support for rendering */
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/* don't include stencil-only formats which we don't support for rendering */
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tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
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tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
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tex->surface = *surface;
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tex->surface = *surface;
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tex->tc_compatible_htile = false; /* This will be enabled on demand. */
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/* On GFX8, HTILE uses different tiling depending on the TC_COMPATIBLE_HTILE
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* setting, so we have to enable it if we enabled it at allocation.
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*
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* GFX9 and later use the same tiling for both, so TC-compatible HTILE can be
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* enabled on demand.
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*/
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tex->tc_compatible_htile = sscreen->info.chip_class == GFX8 &&
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tex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE;
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/* TC-compatible HTILE:
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/* TC-compatible HTILE:
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* - GFX8 only supports Z32_FLOAT.
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* - GFX8 only supports Z32_FLOAT.
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