ci: Include enough Android headers to let us compile test EGL

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6112>
This commit is contained in:
Kristian H. Kristensen
2020-07-28 15:25:49 -07:00
committed by Marge Bot
parent 5ae7098eba
commit 932f51d593
51 changed files with 7714 additions and 9 deletions

View File

@@ -18,10 +18,17 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
inc_include = include_directories('.')
inc_include = [include_directories('.')]
inc_d3d9 = include_directories('D3D9')
inc_haikugl = include_directories('HaikuGL')
# Most things assume that Android headers are in the default include
# path when compiling for Android so add the stub headers to
# inc_include when using the stub.
if with_android_stub
inc_include += [include_directories('android_stub')]
endif
if not with_glvnd
if with_gles1 or with_gles2 or with_opengl or with_egl
install_headers('KHR/khrplatform.h', subdir : 'KHR')