ci: Include enough Android headers to let us compile test EGL
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6112>
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@@ -18,10 +18,17 @@
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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inc_include = include_directories('.')
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inc_include = [include_directories('.')]
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inc_d3d9 = include_directories('D3D9')
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inc_haikugl = include_directories('HaikuGL')
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# Most things assume that Android headers are in the default include
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# path when compiling for Android so add the stub headers to
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# inc_include when using the stub.
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if with_android_stub
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inc_include += [include_directories('android_stub')]
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endif
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if not with_glvnd
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if with_gles1 or with_gles2 or with_opengl or with_egl
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install_headers('KHR/khrplatform.h', subdir : 'KHR')
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