anv: add shaders for copying query results
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074>
This commit is contained in:
116
src/intel/vulkan/shaders/common_query_copy.glsl
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116
src/intel/vulkan/shaders/common_query_copy.glsl
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/*
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* Copyright © 2023 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#define BITFIELD_BIT(i) (1u << i)
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#define ANV_COPY_QUERY_FLAG_RESULT64 BITFIELD_BIT(0)
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#define ANV_COPY_QUERY_FLAG_AVAILABLE BITFIELD_BIT(1)
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#define ANV_COPY_QUERY_FLAG_DELTA BITFIELD_BIT(2)
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#define ANV_COPY_QUERY_FLAG_PARTIAL BITFIELD_BIT(3)
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/* These 3 bindings will be accessed through A64 messages */
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layout(set = 0, binding = 0, std430) buffer Storage0 {
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uint query_data[];
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};
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layout(set = 0, binding = 1, std430) buffer Storage1 {
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uint destination[];
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};
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/* This data will be provided through push constants. */
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layout(set = 0, binding = 2) uniform block {
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uint flags;
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uint num_queries;
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uint num_items;
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uint query_base;
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uint query_stride;
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uint query_data_offset;
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uint destination_stride;
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};
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void query_copy(uint item_idx)
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{
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if (item_idx >= num_queries)
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return;
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bool is_result64 = (flags & ANV_COPY_QUERY_FLAG_RESULT64) != 0;
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bool write_available = (flags & ANV_COPY_QUERY_FLAG_AVAILABLE) != 0;
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bool compute_delta = (flags & ANV_COPY_QUERY_FLAG_DELTA) != 0;
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bool partial_result = (flags & ANV_COPY_QUERY_FLAG_PARTIAL) != 0;
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uint query_byte = (query_base + item_idx) * query_stride;
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uint query_data_byte = query_byte + query_data_offset;
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uint destination_byte = item_idx * destination_stride;
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uint64_t availability = query_data[query_byte / 4];
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uint query_data_dword = query_data_byte / 4;
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uint dest_dword = destination_byte / 4;
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for (uint i = 0; i < num_items; i++) {
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uint item_data_dword = query_data_dword + i * 2 * (compute_delta ? 2 : 1);
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uint64_t v;
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if (compute_delta) {
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uint64_t v0 = uint64_t(query_data[item_data_dword + 0]) |
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(uint64_t(query_data[item_data_dword + 1]) << 32);
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uint64_t v1 = uint64_t(query_data[item_data_dword + 2]) |
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(uint64_t(query_data[item_data_dword + 3]) << 32);
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v = v1 - v0;
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} else {
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v = uint64_t(query_data[item_data_dword + 0]) |
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(uint64_t(query_data[item_data_dword + 1]) << 32);
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}
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/* vkCmdCopyQueryPoolResults:
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*
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* "If VK_QUERY_RESULT_PARTIAL_BIT is set, then for any query that is
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* unavailable, an intermediate result between zero and the final
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* result value is written for that query."
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*
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* We write 0 as the values not being written yet, we can't really make
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* provide any sensible value.
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*/
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if (partial_result && availability == 0)
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v = 0;
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if (is_result64) {
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destination[dest_dword + 0] = uint(v & 0xffffffff);
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destination[dest_dword + 1] = uint(v >> 32);
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dest_dword += 2;
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} else {
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destination[dest_dword + 0] = uint(v & 0xffffffff);
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dest_dword += 1;
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}
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}
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if (write_available) {
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if (is_result64) {
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destination[dest_dword + 0] = uint(availability & 0xffffffff);
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destination[dest_dword + 1] = uint(availability >> 32);
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} else {
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destination[dest_dword + 0] = uint(availability & 0xffffffff);
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}
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}
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}
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@@ -32,25 +32,30 @@ float64_spv_h = custom_target(
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]
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)
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generated_draws_shaders = [
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'gfx9_generated_draws.glsl',
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'gfx11_generated_draws.glsl',
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anv_internal_shaders = [
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[ 'gfx9_generated_draws.glsl', 'frag' ],
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[ 'gfx11_generated_draws.glsl', 'frag' ],
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[ 'query_copy_compute.glsl', 'comp' ],
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[ 'query_copy_fragment.glsl', 'frag' ],
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]
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generated_draws_spvs = []
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foreach f : generated_draws_shaders
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anv_internal_spvs = []
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foreach item : anv_internal_shaders
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f = item[0]
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stage = item[1]
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spv_filename = f.replace('.glsl', '_spv.h')
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src_name = f.replace('.glsl', '_spv_source')
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generated_draws_spvs += custom_target(
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anv_internal_spvs += custom_target(
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spv_filename,
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input : [glsl2spirv, f, files('common_generated_draws.glsl')],
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input : [glsl2spirv, f, files('common_generated_draws.glsl',
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'common_query_copy.glsl')],
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output : spv_filename,
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command : [
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prog_python, '@INPUT0@', '@INPUT1@', '@OUTPUT@',
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prog_glslang,
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'--vn', src_name,
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'--glsl-version', '450',
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'--stage', 'frag',
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'--stage', stage,
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'-I' + meson.current_source_dir(),
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])
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endforeach
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35
src/intel/vulkan/shaders/query_copy_compute.glsl
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35
src/intel/vulkan/shaders/query_copy_compute.glsl
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@@ -0,0 +1,35 @@
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/*
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* Copyright © 2023 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#version 450
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#extension GL_ARB_gpu_shader_int64 : enable
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#extension GL_GOOGLE_include_directive : enable
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#include "common_query_copy.glsl"
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layout(local_size_x = 16, local_size_y = 1, local_size_z = 1) in;
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void main()
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{
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query_copy(gl_GlobalInvocationID.x);
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}
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33
src/intel/vulkan/shaders/query_copy_fragment.glsl
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33
src/intel/vulkan/shaders/query_copy_fragment.glsl
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@@ -0,0 +1,33 @@
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/*
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* Copyright © 2023 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#version 450
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#extension GL_ARB_gpu_shader_int64 : enable
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#extension GL_GOOGLE_include_directive : enable
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#include "common_query_copy.glsl"
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void main()
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{
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query_copy(uint(gl_FragCoord.y) * 8192 + uint(gl_FragCoord.x));
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}
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