glsl: improve precision determination for calls

Don't leave the precision as NONE for non-lowerable calls. Set it to HIGH
if a function really returns highp.

Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6073>
This commit is contained in:
Marek Olšák
2020-07-24 22:06:21 -04:00
committed by Marge Bot
parent 282a1e6288
commit 92f5e94a93

View File

@@ -419,9 +419,8 @@ function_always_returns_mediump_or_lowp(const char *name)
!strcmp(name, "unpackSnorm4x8");
}
static bool
is_lowerable_builtin(ir_call *ir,
const struct set *lowerable_rvalues)
static unsigned
handle_call(ir_call *ir, const struct set *lowerable_rvalues)
{
/* The intrinsic call is inside the wrapper imageLoad function that will
* be inlined. We have to handle both of them.
@@ -447,15 +446,23 @@ is_lowerable_builtin(ir_call *ir,
util_format_description(resource->data.image_format);
int i =
util_format_get_first_non_void_channel(resource->data.image_format);
bool mediump;
assert(i >= 0);
if (desc->channel[i].pure_integer ||
desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
return desc->channel[i].size <= 16;
mediump = desc->channel[i].size <= 16;
else
return desc->channel[i].size <= 10; /* unorm/snorm */
mediump = desc->channel[i].size <= 10; /* unorm/snorm */
return mediump ? GLSL_PRECISION_MEDIUM : GLSL_PRECISION_HIGH;
}
/* Return the declared precision for user-defined functions. */
if (!ir->callee->is_builtin())
return ir->callee->return_precision;
/* Handle special calls. */
if (ir->callee->is_builtin() && ir->actual_parameters.length()) {
ir_rvalue *param = (ir_rvalue*)ir->actual_parameters.get_head();
@@ -471,15 +478,13 @@ is_lowerable_builtin(ir_call *ir,
if (var && var->type->without_array()->is_sampler()) {
/* textureSize always returns highp. */
if (!strcmp(ir->callee_name(), "textureSize"))
return false;
return GLSL_PRECISION_HIGH;
return var->data.precision == GLSL_PRECISION_MEDIUM ||
var->data.precision == GLSL_PRECISION_LOW;
return var->data.precision;
}
}
if (!ir->callee->is_builtin() ||
/* Parameters are always highp: */
if (/* Parameters are always highp: */
!strcmp(ir->callee_name(), "floatBitsToInt") ||
!strcmp(ir->callee_name(), "floatBitsToUint") ||
!strcmp(ir->callee_name(), "intBitsToFloat") ||
@@ -509,7 +514,7 @@ is_lowerable_builtin(ir_call *ir,
!strcmp(ir->callee_name(), "packSnorm4x8") ||
/* Atomic functions are not lowered. */
strstr(ir->callee_name(), "atomic") == ir->callee_name())
return false;
return GLSL_PRECISION_HIGH;
assert(ir->callee->return_precision == GLSL_PRECISION_NONE);
@@ -531,18 +536,21 @@ is_lowerable_builtin(ir_call *ir,
check_parameters = 0;
}
/* If the call is to a builtin, then the function wont have a return
* precision and we should determine it from the precision of the arguments.
*/
foreach_in_list(ir_rvalue, param, &ir->actual_parameters) {
if (!check_parameters)
break;
if (!param->as_constant() &&
_mesa_set_search(lowerable_rvalues, param) == NULL)
return false;
return GLSL_PRECISION_HIGH;
--check_parameters;
}
return true;
return GLSL_PRECISION_MEDIUM;
}
ir_visitor_status
@@ -564,13 +572,7 @@ find_lowerable_rvalues_visitor::visit_leave(ir_call *ir)
assert(var->data.mode == ir_var_temporary);
unsigned return_precision = ir->callee->return_precision;
/* If the call is to a builtin, then the function wont have a return
* precision and we should determine it from the precision of the arguments.
*/
if (is_lowerable_builtin(ir, lowerable_rvalues))
return_precision = GLSL_PRECISION_MEDIUM;
unsigned return_precision = handle_call(ir, lowerable_rvalues);
can_lower_state lower_state =
handle_precision(var->type, return_precision);