better animate rate (Marcelo Magallon)
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@@ -9,7 +9,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <time.h>
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#include <string.h>
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#if defined (WIN32)|| defined(_WIN32)
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#include <windows.h>
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@@ -18,7 +18,7 @@
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#include <GL/glut.h>
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#include "readtex.c"
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#include "readtex.h"
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#ifdef XMESA
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#include "GL/xmesa.h"
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@@ -543,6 +543,12 @@ draw(void)
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static GLfloat alpha = 0.0f;
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static GLfloat beta = 0.0f;
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static float fr = 0.0;
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static double t0 = -1.;
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double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
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if (t0 < 0.0)
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t0 = t;
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dt = t - t0;
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t0 = t;
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dojoy();
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@@ -586,8 +592,8 @@ draw(void)
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drawipers(0, FROM_NONE);
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glPopMatrix();
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alpha += 0.5f;
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beta += 0.3f;
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alpha += 4.f * dt;
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beta += 2.4f * dt;
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glDisable(GL_LIGHTING);
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glDisable(GL_LIGHT0);
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